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#111 |
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![]() Join Date: Aug 2007
United KingdomLocation: L337tAnkp00ning with Robbi187
Posts: 1,069
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So pilots are gonna need the help of infantry on the ground to keep the AA under control, more so than kashan cos of trees and such
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![]() ![]() ![]() Epic infraction worthy Sig Created by ETU Robbi, Dam you allll!!!! |
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#112 |
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#113 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,686
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nice but why 1 transport chopper?
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![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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#114 |
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*Gasp*
Eurofighter + Apache + Challenger II = explosive orgasm |
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#115 |
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PR Beta Testing Team Member
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![]() [R-DEV]NickBond:well slap my buttocks and call me sandra |
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#116 |
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#117 |
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PR Operations Lead
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because there is only 32 players per side on the map. I have planned this mod for 10 players to be crewman, 4 pilots, 6 mech inf, 2 inf squads on foot / jeeps / using the transport chopper, + any other snipers etc. Now that is 32 players, as it is only 2 infantry squads may want to use the transport chopper, both can use it but shuving anouther transport chopper on the map is not going to help any one.
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#118 | |
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PR Operations Lead
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Quote:
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#119 |
![]() Join Date: Nov 2005
Location: Muther Russia
Posts: 2,347
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![]() Originally said by: [TG]Dirtboy "Wow. Your not cool because you quote Generation Kill. In fact, you're uncool. Yeah. |
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#120 |
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ah, well i may not jump into a jet, but im sure as hell gonig to fly a helo with my keyboard
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