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#111 |
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PR:BF2 Lead Mapper
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One thing that [R-DEV]AncientMan mentioned but I'll mention again is that although we don't have a long list of new maps (like in a regular release), there have been lots of improvements on existing maps. So if you encourage your server admins to load more of the alternate layers (like CnC, vehicle warfare, skirmish, 16/infantry, etc.), you'll have 137 variations... plus AASv4 on lots of the maps.
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#112 | |
![]() Join Date: Jun 2009
Posts: 42
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Quote:
(not ine line, you can find many other like 'Korengal valley only 20fps, and is not playable') | |
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#113 |
![]() Join Date: Jan 2010
Posts: 1,326
Location: Vancouver, BC
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This might be out of place to ask, but if this patch comes out all rosy and such - no major bugs and way better optimization - do you guys plan on following it up with a content-heavy patch fairly quickly?
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#114 |
![]() Join Date: Sep 2010
Posts: 217
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I found 3 things that appear to be wrong in the map previews:
1) Al Basrah Co-op Std appears to use the Inf layer map 2) Jabal al Burj is missing its Co-op layer altogather 3) Kozelsk Co-op is likewise missing Also it looks like most Co-op maps will still be missing the much need logi trucks (any tracked armour is as good as dead, meaning 1 LAT kills almost everthing). |
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#115 |
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Does this mean that on Muttrah USMC and the US ARMY can work together? or just USMC. Exciting idea to have 3 forces.
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#116 |
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PR:BF2 Developer
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not all maps have had the treatment, not that some more 'won't' but US army on Muttrah would just be folly tbh, amphibious US operations are clearly not their thing. Canadians maybe, but dunno anything about their amphibious operations irl.
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#117 |
![]() Join Date: Sep 2010
Posts: 217
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As far as I know the Canadian would have as hard of a time as the US Army since we don't have anything like the AAV. The few thing that could swim in rivers have also had those capabilities removed for cost reasons. If Ramiel had a 4th layer the Canadian Forces would work as it's set in Somalia where Canada was involed. Qwai River or Kashan would be the only other real options as the rest are water maps or in places like Iraq where there are no Canadians.
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#118 |
![]() Join Date: Jun 2011
Posts: 282
Location: Poland
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hmm.. i have a little question - what is the IDF recon chopper and what are the fixed-wing aircraft for them? F-16 and A-10? or maybe something fresh, new?
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#119 | |
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PR:BF2 Developer
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Canada as far as I'm aware do not have the resources to pull off a large scale amphibious assault and would also require a Canadian Amphibious Assault ship to be made which according to this they don't have and even if they did, a huge amount of work to make and pretty tricky putting two carriers in one map that would both spawn on different layers. | |
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#120 |
![]() Join Date: Nov 2009
Posts: 1,065
Location: Amsterdam
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it's really nice to have so many layers, if only the serverguys would use 'em, I wouldn't mind some more inf/skirmish layers
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| Tags |
| bf2, map, overviews, project, reality, v096 |
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