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Old 09-06-2010, 11:18 AM   #41
hyraclyon

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Default Re: Deployable Mortars - Update / Tutorial

Looks nice! But how do you keep the insurgents on a map like fallujah from bombing the US base constantly?
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Old 09-06-2010, 11:19 AM   #42
[R-DEV]AfterDune
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Default Re: Deployable Mortars - Update / Tutorial

Yep, you'll see dedicated mortar squads popping up everywhere .


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Old 09-06-2010, 11:23 AM   #43
Hokkane

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Default Re: Deployable Mortars - Update / Tutorial

How many mortars can be deployed?


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Old 09-06-2010, 11:28 AM   #44
Arnoldio

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Default Re: Deployable Mortars - Update / Tutorial

Quote:
Originally Posted by Phatcap View Post
EPIC! But how is this gonna work without the 3D markers??
You have the deflection scale. It would be harder and even mroe realistic...


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Old 09-06-2010, 11:35 AM   #45
sharpie

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Default Re: Deployable Mortars - Update / Tutorial




Very excited again


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Old 09-06-2010, 11:41 AM   #46
dtacs
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Default Re: Deployable Mortars - Update / Tutorial

Looking good, going to be interesting using this. Out of interest do the Insurgent ones have to be deployed next to a dogbox or can they be placed on their own? What is the limit for these things?

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Originally Posted by [R-DEV]Rhino View Post
Also might be anouther small deployable that hasn't been totally revealed yet for .95
Deployable SAW amirite?

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Old 09-06-2010, 11:44 AM   #47
cyberzomby
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Default Re: Deployable Mortars - Update / Tutorial

Quote:
Originally Posted by [R-DEV]AfterDune View Post
Yep, you'll see dedicated mortar squads popping up everywhere .
And this is what worries me. On some servers theres 9 squads with still a lot of people looking for a place because of all the locked down squads that specialise in a small job or just want to play with clanmates. Now theres yet ANOTHER locked down 2-man squad next to the: Sniper, 2 APC squads, Chopper, Logistics, clan squad, and 2 infantry squads.


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Old 09-06-2010, 11:51 AM   #48
HunterMed

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Default Re: Deployable Mortars - Update / Tutorial

How many can one team place?


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Old 09-06-2010, 11:53 AM   #49
[R-DEV]AfterDune
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Default Re: Deployable Mortars - Update / Tutorial

Why should it be a locked two-man squad? You can have 4 to 5 guys walking in the field, going after strategic areas, where one of their squad will bomb the living daylight out of it.


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Old 09-06-2010, 11:53 AM   #50
Wakain

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Default Re: Deployable Mortars - Update / Tutorial

excellent, not only gives this the sniper more to do in a more satisfying way, also this brings the first player fire support to pr!
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