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#21 |
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Banned
![]() Join Date: Oct 2007
Posts: 272
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how did i manage to miss this.....this is freakin awesome, also something i suggested a long time ago, but was probably a re-suggestion. either way, sweeeeeeeet.
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#22 |
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#23 |
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Registered User
![]() Join Date: Apr 2007
Posts: 4,727
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Is there a way we can get in the height from something or is that just guessing? I think thats going to be the hardest part. Left or Right of the target shouldnt be so difficult. But "calculating" what adjustment to make when you get the feedback from the spotter is tough I'd say!
Nonetheless! Cool asset to have at the teams disposal. Afraid thats going to eat up one more squad tho |
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#24 | |
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Retired PR Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#25 | |
![]() Join Date: Mar 2010
Location: Scotland
Posts: 990
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#26 | ||
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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Quote:
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#27 |
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I like how it still requires some skill to properly manage this asset. If only deployable TOWs were operated by WSAD buttons...
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#28 |
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What's the rate of fire on the mortars, assuming I just hold LMB?
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#29 |
![]() Join Date: Nov 2009
Posts: 47
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something i wonder about: wont this turn into a ridicules base rape weapon for most servers? (as a supporting member of |TG| it wont be a problem for me, but i see a lot of other servers having a mortar team zero the enemy armor spawn and base rape from across the map. is there going to be one of those invisible walls like on Jabal around the carrier? also, is there deviation on the mortars?
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#30 | |
![]() Join Date: Oct 2009
Location: Liège
Posts: 208
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I loved the mortars in Forgotten Hope 2 and I was so looking forward to using those in PR. Now, dreams come true, going to be a challenge but what a challenge
Great work. Quote:
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The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
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| Tags |
| deployable, mortars, tutorial, update |
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