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#11 |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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#12 |
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Lead Support Technician
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really nice, i enjoy teamwork assets like this one.
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#13 |
![]() Join Date: Aug 2008
Location: Israel
Posts: 195
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Germen British base:O
looks pretty good, how long is the loading though? |
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#14 |
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Is there any particular reason why it wouldn't work with a 2D marker? And are the 3D markers even going to be replaced for the upcoming patch?
I'm really looking forward to using and calling mortar support whenever it's needed. The current area attack is getting a tad annoying. However, this system looks brilliant, I must say. |
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Last edited by Staker; 09-06-2010 at 09:00 AM..
Reason: tpyo
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#15 |
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im excited to see epic mortar action
looks like a good system, not too easy to handle. how many mortars can be placed at a time? |
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#16 |
![]() Join Date: Sep 2010
Posts: 97
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#17 |
![]() Join Date: Sep 2009
Location: Travelling through South America
Posts: 88
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Yeah! I've really looked forward to seeing this update. Looks like a great launch system!
Can't wait till I get my hands on the mofo! :P |
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Why do something today, when you can not do it tomorrow
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#18 | |
![]() Join Date: Mar 2010
Location: Scotland
Posts: 990
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Quote:
Fingers crossed the engineer gets some lovin' this patch! | |
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#19 |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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#20 |
![]() Join Date: Apr 2008
Location: Kyiv
Posts: 18
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Dear God! It's absolutely amazing!
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| Tags |
| deployable, mortars, tutorial, update |
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