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PR Time:
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#1 |
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PR Developer
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We wanted to improve the distant sounds in Project Reality some more. [R-DEV]Jaymz has been working his butt off to implement completely new distant sounds.
Without further ado, have a good listen to what it will sound like in the upcoming release of PR! Note : BF2 headphone spatialisation was on during these recordings. Please use headphones to listen. in-game, however, it will work properly for headphones and speaker setups alike Many of the sounds you hear have been recorded in Bovington and Lulworth during the PR Sound Trip. |
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Last edited by [R-DEV]Jaymz; 08-20-2010 at 02:25 PM..
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#3 |
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sounds nice!!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd |
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#5 |
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Lead Beta Tester - US
![]() Join Date: Feb 2008
Location: California
Posts: 4,752
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This will be epic
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. You miss 100% of the shots you don't take.- Wayne Gretzky |
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#6 |
![]() Join Date: May 2009
Posts: 3
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3 hours play with this sound omg
bad idea |
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#7 |
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Awesome, nice work.
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Sheath no sword;
Lower no shield; Lack no vigilance. |
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#8 |
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Taliban and Canadian forces doing AAS on Archer and NOT insurgency? That just might be awesome!
Ins vs. USA w/ Apache on Ramiel AAS as well? How many maps tweaks are we going to have? |
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#9 |
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PR Developer
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Both maps featured in the video are the SP versions
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Personal Folio - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - WWJND?! |
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#10 |
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PR:BF2 Contributor
![]() Join Date: Jun 2008
Location: Queensland
Posts: 608
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Had the biggest grin on my face while watching that video....absolutely stunning and professional quality work!!!
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