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#1 |
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PR Coder Team
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I'd like to unveal something [R-DEV]dbzao and I have been working on for the past week to replaced the old "Projectile UAV" system.
![]() The new UAV's will no longer be player controlled but instead will be called in by the commander and orbit autonomously around the point it was requested. The commander will be able to enter it at the main at which point he will have a powerful eye over that area of the battle. For the Conventional factions the UAV will have a TV Camera feed for weapon slot one and an IR Feed with a Laser Designator for weapon two. Both of these weapons will have powerful zooming capabilities. For the Milita factions the UAV will only have one black and white camera feed with limited zooming capabilities. Please bear in mind this is a work in progress, things may look different and no usage rules have been defined yet. As always a video is worth a thousand words so here is a video of the new system recorded by db: Because I know two questions will get asked in this thread I will answer them now: 1. No it will not be able to fire hellfires. 2. You will not be able to lock onto it, shoot it down or see it. As always those two things are subject to possible change in the future but don't expect either automatically. Enjoy; and keep it classy PR Community. Silverfish Hand-Catch! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. I will never forget that I am an American, fighting for freedom, responsible for my actions, and dedicated to the principles which made my country free. |
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Last edited by [R-DEV]Sniperdog; 07-23-2010 at 09:28 PM..
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#2 |
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Programming Manager
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Woot
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "There's always one more bug." - Lubarsky's Law of Cybernetic Entomology |
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#3 |
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Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
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Looking sweet!
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[R-CON]creepin - "because on the internet 0=1" |
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#5 |
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Deputy Lead Tester (US)
![]() Join Date: Aug 2007
Posts: 2,740
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![]() Crap, posted the wrong .gif. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Adriaan: "Silly, you are the official PR Ninja King."
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#6 |
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Retired PR Developer
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THE UAV IS NOW DIAMONDS!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#7 |
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Awesomeness!
Just one thing - should it really have the laser designator? I think it's reasonable to worry about potential pain and frustration for armor and other ground vehicles on maps like Kashan. There's not exactly any lack mediums for taking out enemy ground vehicles, it's in fact leaning towards the opposite if anything, with tanks (your own ones), ATGM-armed vehicles, TOWs, H-ATs, mines and of course jets and attack choppers, and the infantry lasing for them. And this thing will really limit your ability to hide and take cover from the above when you're at the frontline. |
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The language and concepts contained in this post are guaranteed not to cause eternal torment in the place where the guy with the horns and pointed stick conducts his business. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#8 | |
![]() Join Date: Jan 2010
Location: Wells, Maine
Posts: 306
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^^^ LOL at Rudd.
Anyways: Wow, just wow. This will definitely make the UAV even more useful (especially finding those pesky suspected caches on insurgency). Hopefully the usage rules will keep everything balanced and not restrict it too much. I might Command some more in .92 haha, especially with this eye in the sky. Good work guys, and keep it coming! EDIT: Quote:
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#9 |
![]() Join Date: Feb 2007
Posts: 162
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And now you have accomplished a big time goal:
You've made it possible to have fun as commander. |
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#10 |
![]() Join Date: Jan 2010
Location: Hemne
Posts: 174
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Awesome stuff!
Is it possible to make the fog change color too? |
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| Tags |
| commander, system, uav |
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