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#1 |
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PR:BF2 Developer
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In a team meeting some time ago in preperation for 0.91 it was decided to give the chinese weapons an overhaul.
The weapons in the overhaul was to be: QBZ95 (assault rifle) ![]() ![]() QBB (LMG) ![]() ![]() QBZ95b (smg) ![]() ![]() QBU88 (marskman rifle) ![]() Each of these weapons except for the QBU88 share common parts, this includes sight attachments, bolts, bullets, and common buttstock. And the whole system is actually quite smart. ![]() When the original weapon was made we had not yet decided on the higher tri count that we have today. Therefore there was quite a few things we could smooth up and update on. To further make the creation process hard back then was due to the lack of reference pictures that we had back in the day. This can be seen on the sights and scope attachment especially, that in real life looks like this ![]() But ingame is just a cube with a hole and a solid handguard. This has been fixed though ![]() ![]() A year or so ago [R-DEV]Z-Trooper had also travelled to china, shooting and taking pictures of the rifle, therefore giving us some much needed references, this together with the new pictures emerging on the net and the new version of the rifle that was being distributed in the chinese military made it time to update our arsenal. ![]() ![]() Sadly due to the extra work in the creation of the QBU88, we have not yet have had time to make it. We have though finished the uvw unpacking of the other weapons. but not all of these have been fully packed yet. Due to us trying to keep the number of texture sheets to a minimum (to maximize your performance ingame) This means that the QBZ95 will most likely be featured with some aestetic updates in the next patch. While the other versions will have to wait just a bit longer The creation of high quality assets for the opfor are in full spin, and look forward to seeing more. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-CON]Pantera : maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this. [R-DEV]Gaz : How did Pantera get out? /reassesses security plans... |
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Last edited by [R-DEV]motherdear; 07-06-2010 at 06:16 PM..
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#2 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
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Holy crap! thats amazing!
Awesome work Why does the QBZ look like the foward part is a P2000? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#3 |
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PR:BF2 Developer
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Those are some fine models! Great work!
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#5 |
![]() Join Date: Jan 2009
Location: Sioux Falls, South Dakota
Posts: 161
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Very sexy indeed! These were already my favorite weapons since they got their fire sound changed (I think it was when the m4/m16 also got their sound change.)
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#6 |
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Retired PR Developer
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"Without geometry, life is pointless"
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#7 |
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great, that will also mean scoped MG for china finaly (as well as probably unscoped marksmen)
slightliy OT, but is the PLA actually using any reddot-optic at the moment? |
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#8 |
![]() Join Date: Aug 2008
Location: saint tropez
Posts: 374
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kool bravo sir !!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Most importantly, humility . |
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#9 |
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PR:BF2 Developer
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As far as our research goes we have not been able to find any pics of red dot type weapons being used yet.
They do have the ability to manufacture and use them though. although they have to be made for their rail system and not the picatiny rails. I have seen a picture of a pimped out QBZ95 though, although i believe a setup like i found is very rare and that customization of their rifle is very very rare. the barrel does allow for flashlight attachments and similar though, but only one thing at a time. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-CON]Pantera : maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this. [R-DEV]Gaz : How did Pantera get out? /reassesses security plans... |
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#10 |
![]() Join Date: Jan 2010
Location: montreal
Posts: 147
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ~"i think lagging and blinking are related" CBT02~ |
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| chinese, time, update, weapons |
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