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Old 02-14-2010, 01:29 PM   #31
Fighter
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Default Re: [Fix] PR v0.909 Server Hotfix

I can has PR .91 hotfix pl0x?

"Just came ho,me. It was fun as fuaaaarrrrk. I think I'm still fdrunk. Will post pics tomorrow lol. Good night. Oh, and my hair is fucking WATERPROOF." - Kirra
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Old 02-14-2010, 01:38 PM   #32
Magrioteli
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Default Re: [Fix] PR v0.909 Server Hotfix

Quote:
Originally Posted by samogon100500 View Post
don't dowload thats fix,i find some bugs!!!
1)On Kashan MEC have 0 tickets!!!
2)Insurgensu playing as AAS(OPFOR lose tickets)

m.b am find more bugs!!!
We have tickets in MEC, for Kashan Desert 64 after installing the hotfix.


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Old 02-14-2010, 01:47 PM   #33
Hfett
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Default Re: [Fix] PR v0.909 Server Hotfix

Quote:
Originally Posted by Magrioteli View Post
We have tickets in MEC, for Kashan Desert 64 after installing the hotfix.
Run a Insurgent map and then try to run a regular map...


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Old 02-14-2010, 01:59 PM   #34
ANDROMEDA

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Default Re: [Fix] PR v0.909 Server Hotfix

Played It on [MIF] today with HotFix. It's not playable. Remove hot fix, so we can at least play normally while would be the hotfix for hotfix!
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Old 02-14-2010, 02:02 PM   #35
Zi8

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Default Re: [Fix] PR v0.909 Server Hotfix

Strange to hear this from a public forum instead of the SA private one... Thanks for that fix anyway!


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Old 02-14-2010, 02:13 PM   #36
Funker_Revoke

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Default Re: [Fix] PR v0.909 Server Hotfix

Maybe the next hotfix should not be so hot
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Old 02-14-2010, 02:15 PM   #37
BigHope
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Default Re: [Fix] PR v0.909 Server Hotfix

Doh !
Once applied, everything runs well until we launch an AD Script command such as :
!runnext

The new map loads and once the 3:00 counter reach 0, and the round begins
> END OF ROUND
>new map loads
> 0:00
> END OF THE ROUND
> et caetera.

Another thing is:
We had invisible weapon caches on Karbala, not able to reload on it, only default kits are visible over an invisible mesh.


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Old 02-14-2010, 03:56 PM   #38
LeandroHunter
Default Re: [Fix] PR v0.909 Server Hotfix

Hot fix for the hot fix... PR is unplayable...


Without hot-fix = bug

with hot-fiz = more bugs


Dude, wait. What?
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Old 02-14-2010, 04:16 PM   #39
wookimonsta
Supporting Member
Default Re: [Fix] PR v0.909 Server Hotfix

bummer, sounds bad, guess they tried to get that hotfix out quickly and didn't get a chance to do alot of testing. I guess devs are working on it as we speak though
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Old 02-14-2010, 05:13 PM   #40
Shredhead99

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Default Re: [Fix] PR v0.909 Server Hotfix

Just a list of problems that occured:

Al Basrah - Ins lost tickets

Kozelsk - Militia 0 Tickets

General Problems:

Mines vanish
Incendiary has no effect any more (neither on assets nor deployables)

I hope it helps to fix the problems!


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