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Old 01-24-2010, 01:40 AM   #41
[R-DEV]dbzao
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Default Re: [Gameplay] PR v0.9 Updates

Quote:
Originally Posted by Ti-Max09 View Post
What is that.... Screen #5

Why we dont have a new skin ... you disappoint me.
Comments like that almost made me NOT post this highlight. I guess I wasn't wrong in thinking people are quick to just bash anything, even if they don't have all the facts.


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Old 01-24-2010, 01:44 AM   #42
alec89
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Default Re: [Gameplay] PR v0.9 Updates

Quote:
Originally Posted by [R-DEV]dbzao View Post
Comments like that almost made me NOT post this highlight. I guess I wasn't wrong in thinking people are quick to just bash anything, even if they don't have all the facts.
Everything looks great, man! Dont listen to such people! You can release it right now even


Quote:
Originally Posted by Ti-Max09 View Post
What is that.... Screen #5

Why we dont have a new skin ... you disappoint me.
You got your own faction now, be thankful for that.
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Old 01-24-2010, 01:46 AM   #43
Zach1923

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Default Re: [Gameplay] PR v0.9 Updates

Everything is looking great! That vehicle mode looks fun...look at all those tanks

Lol @ last pic...is he dead or something?
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Old 01-24-2010, 02:03 AM   #44
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Default Re: [Gameplay] PR v0.9 Updates

This release is going to be big, great work!

I loled at the commander pic.
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Old 01-24-2010, 02:09 AM   #45
[R-DEV]Jaymz
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Default Re: [Gameplay] PR v0.9 Updates

Quote:
Originally Posted by Ti-Max09 View Post
What is that.... Screen #5

Why we dont have a new skin ... you disappoint me.
Yeah! Like, what the f***!!!! I'm reeeally disappointed!!!!

Desert CADPAT References







Desert CADPAT in 0.9





Woodland CADPAT References







Woodland CADPAT in 0.9





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Old 01-24-2010, 02:10 AM   #46
gazzthompson

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Default Re: [Gameplay] PR v0.9 Updates

he was just trolling you for more pics , or not....


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Old 01-24-2010, 02:13 AM   #47
[R-CON]Burton
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Default Re: [Gameplay] PR v0.9 Updates

it worked either way :P


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Old 01-24-2010, 02:21 AM   #48
[R-CON]Jafar Ironclad
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Default Re: [Gameplay] PR v0.9 Updates

Quote:
Originally Posted by [R-DEV]dbzao View Post
That's right, the Commander has the possibility of accessing his command screen from anywhere again.
Very yes! That answers my question about Vehicle Warfare and much more! Just when I thought I couldn't get even more excited about the imminent release... I can picture it now. On VW mode and on Kashan, the commander riding in the no.3 spot on a tank, directing from the front... In Muttrah as US, moving with the entire team as he directs two squads to circle around the city while he and another squad hold the FOB... The ramifications with mumble in the formula are even more badass!

Now it's time to wait and see how the Rifleman AP does business... (and to change pants)


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Old 01-24-2010, 02:27 AM   #49
DeePsix
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Default Re: [Gameplay] PR v0.9 Updates

Quote:
Originally Posted by [R-DEV]Jaymz View Post
Yeah! Like, what the f***!!!! I'm reeeally disappointed!!!!



Looks like we're at the right level.


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Last edited by DeePsix; 01-24-2010 at 02:36 AM..
Old 01-24-2010, 02:29 AM   #50
Firepower01

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Default Re: [Gameplay] PR v0.9 Updates

Although I didn't like the beta rally point system, the rest of the changes seem awesome!
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