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Old 01-24-2010, 09:37 AM   #121
Wiggles14

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Default Re: [Gameplay] PR v0.9 Updates

Quote:
Originally Posted by DankE_SPB View Post
where you spot scoped medics?
Aww maaann... got my hopes up for nothing there XD
still. the rest of the awesome stuff will make up for this minor annoyance

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Old 01-24-2010, 09:37 AM   #122
themartini

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Default Re: [Gameplay] PR v0.9 Updates

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Originally Posted by Ti-Max09 View Post
What is that.... Screen #5

Why we dont have a new skin ... you disappoint me.
YEAH! and you guys got the flag wrong as well!
Its meant to look like this:


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Old 01-24-2010, 09:46 AM   #123
[md]MadMak[rus]
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Default Re: [Gameplay] PR v0.9 Updates

Wow 20 static defenses... I love wires. We need a zombie game mode!
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Old 01-24-2010, 09:47 AM   #124
Wiggles14

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Default Re: [Gameplay] PR v0.9 Updates

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Originally Posted by [md]MadMak[rus] View Post
Wow 20 static defenses... I love wires. We need a zombie game mode!
That'd be ace-mazing! mebbeh it could go in v0.91? :3

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Old 01-24-2010, 09:50 AM   #125
max nice

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Default Re: [Gameplay] PR v0.9 Updates

Very awesome DEV.
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Old 01-24-2010, 09:56 AM   #126
hiberNative

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Default Re: [Gameplay] PR v0.9 Updates

rifleman ap? drop kit? 5 minutes until kits disappear? this is awesome, i feel all jittery.

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Old 01-24-2010, 09:57 AM   #127
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Default Re: [Gameplay] PR v0.9 Updates

WOW WOW WOW Cant wait! Great work!!!
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Old 01-24-2010, 10:01 AM   #128
NyteMyre

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Default Re: [Gameplay] PR v0.9 Updates

awesome changes.....except for the rally-point thing. Still not a fan of that.


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Old 01-24-2010, 10:11 AM   #129
Raic

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Default Re: [Gameplay] PR v0.9 Updates

Well the INS changes are going to make it impossible for INS to win against a team working together. 450 is the standard(?), 7 caches thats 64 tickets per cache + the 25 per cache. So Blufor has 89 tickets per cache. Quite the raise from 45 which was difficult already when playing organized matches. I don't mind lowering the amount of caches, but you should lower the ticket gain from them as well. Now it just lowers the INS changes of success twice.
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Old 01-24-2010, 10:16 AM   #130
DankE_SPB
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Default Re: [Gameplay] PR v0.9 Updates

awesum! me likes


the only missed thing is how many people u need to set a RP? 2 like now, or it was also pumped up to 4?


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