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#191 |
![]() Join Date: Jul 2009
Location: New York, USA
Posts: 23
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Great map look, yeah that was what popped into my head, Mirrors edge. Maybe leave the red like that so you can see it from the other side of the map =D
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"Lead me, follow me, or get out of my way!" - General George S. Patton
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#192 |
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Mapping Manager
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 5,775
Blog Entries: 7
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Sorry guys thought I commented that the colors and textures were all stand ins. The final ship will have new textures and will be redoing a bit of it. Stay tuned for more!
Just know that the map is still in development. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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Last edited by [R-DEV]CodeRedFox; 02-09-2010 at 01:21 PM..
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#193 |
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Mapping Manager
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 5,775
Blog Entries: 7
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Another update:
![]() *textures are not the finals, they are just used as place holder for the future. WIP of the Coal/material option [being built with mapper optional cargo (boxes, coal/dirt, gas)] ![]() *textures are not the finals, they are just used as place holder for the future. I removed the helipad from the back as it just looked like crap. The team and I were not too happy with it and it was overpowering the back of the boat. But dont worry there will be plenty of places for an insertion. This will allow more internal rooms/cabins which means more hiding places and action. Also the fun of building little objects outside will need to be added. As always I will keep you all updated when I feel like I can show something. Hopefully this will bring a new experience to PR and on a "dont count on it" hopefully I can twist DB arm in making a new game mode. But that might be like squeezing blood from a rock |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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Last edited by [R-DEV]CodeRedFox; 02-10-2010 at 07:50 PM..
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#194 |
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PR:BF2 Beta Test Team
![]() Join Date: Jan 2007
Location: Hallsberg, Sweden
Posts: 1,244
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Can't wait til I can storm it, on my own, with a sniper rifle in my hands.
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The language and concepts contained in this post are guaranteed not to cause eternal torment in the place where the guy with the horns and pointed stick conducts his business. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#195 |
![]() Join Date: Jan 2008
Location: FL
Posts: 440
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Fastrope insert on top of a pirate captured cargo ship via blackhawk....... :tear:
A map like this NEEDS to be made for PR2 as well! F@$tR0P3Z!!! |
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#196 |
![]() Join Date: Dec 2009
Location: Canada
Posts: 218
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Awesomness can't wait to get my hands on those for mapping
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#197 |
![]() Join Date: Nov 2009
Posts: 11
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two word suggestion... PILOTABLE SHIPS!!!
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"Death solves all problems. No man, no problem"
-Joseph Stalin "War is war, and hell is hell. And of the two war is worse... Because there are no innocent bystanders in hell. In war everyone is an innocent bystander but the top brass." -Benjamin "Hawkeye" Peirce |
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#198 |
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Mapping Manager
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 5,775
Blog Entries: 7
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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Last edited by [R-DEV]CodeRedFox; 02-11-2010 at 03:18 AM..
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#199 |
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NZDF Faction Lead
![]() Join Date: Jun 2009
Location: Auckland
Posts: 1,145
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I think this map is going to be one of the best maps PR has seen. Its like nothing we've had before, im really excited about this project
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. RIP - Flight Sgt. Andrew Forster killed 19/11/09 My advice is free and readily available to those who ask nicely To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#200 |
![]() Join Date: Nov 2007
Posts: 892
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yeah, this is as close to CQB as you can get in PR. Really nice (can I haz mp5-of-death for this map :P :P :P )
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| Tags |
| eyl, influenced, map, pirate, pirates, somalia |
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