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Old 08-06-2017, 06:15 PM   #1
[R-DEV]Outlawz7
PR:BF2 Developer

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Default PR:BF2 v1.4 Official Retro Map Pack Update Released!


If you enjoyed starting 2017 with a nice buzz of nostalgia in the form of official Project Reality Retro Map Pack then get ready for more! This update brings two more maps from the good old days along with an overall update to all maps in the map pack.





GENERAL:
  • added Muttrah City v1 from PR v0.5, AAS and Skirmish
  • added Al Basrah from PR v0.5, AAS and Skirmish
  • lowered ambient sound volumes on all maps except Desert Storm
  • appended 'retro' to Qwai, Basrah and Muttrah map names to help discern between retro and core versions of the map.
  • added all gamemode definitions to 7 Gates desc since it becomes first map when installed next to core to fix the issue of gamemodes not showing in local create game menu
  • updated sound and lock distances for retro maps
  • fixed bad spawn points on some retro maps

LEVELS:
  • [Al Kufrah] Added main base TOWs to IDF base, delayed APCs on STD, added ALT layer with light APCs. Delayed tanks and switched MEC BMP2 with MTLB 30mm on AAS STD, added VW layer, added Skirmish.

  • [Daqing Oilfields] Added AAS INF, Skirmish

  • [Ejod Desert] Added TOWs to main bases on Std and Alt, added one nonrespawning BTR to MEC to even out APC numbers, made last flag bleed way faster, added Skirmish, added AAS Inf, removed 1 tank from each team on AAS STD

  • [Goods Station] Sunk MEC main flag into ground

  • [Gulf of Oman] Added fixed crates next to RPs to MEC/FSA flags, AAS STD: removed LAV25, swapped BTR60 with MTLB 30mm and removed spawn delay, BTR80 removed spawn delay, AAS ALT: removed AAVPs, removed CAS Huey, gave USMC more boats, removed rocket techie delay. Added Skirmish.
  • [Operation Greasy Mullet] Removed tanks from AAS ALT&STD, added AAS INF

  • [Qinling] Updated AAS STD, added AAS INF&ALT, alternate sky for AAS ALT, added CnC, added VW layer

  • [Qwai Retro] Added AAS INF and Skirmish

  • [Road to Kyongan Ni] Added Skirmish

  • [Steel Thunder] Added AAS Inf

  • [Street] Fixed Hamas not being able to request kits from crate at spawn, ambient sounds not playing

  • [Sunset City] Removed APCs from AAS STD, added Skirmish

  • [Zatar Wetlands] Added AAS Inf and Alt, added Skirmish

SPECIAL NOTES:
See the original release post for special gameplay notes regarding most maps.
Spoiler for Retro map pack update notes:
Muttrah Retro
-Syrian Rebels have no logistics vehicle and are thus unable to build deployable emplacements other than hideouts&roadblocks. This is intended.






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For more information, please feel free to join us on our IRC channel or visit our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!




- The Project Reality Team

[R-DEV]Outlawz7 is online now
Last edited by [R-DEV]Mineral; 08-06-2017 at 06:54 PM..
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Old 08-06-2017, 07:07 PM   #2
ArkUTD
Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Nice, love the retro map pack, wish more people had it since could play it
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Old 08-06-2017, 08:01 PM   #3
Rabbit

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Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Looks nice, now that we have muttrah v1 and muttrah v2 we just need op candy bay.

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Old 08-06-2017, 09:42 PM   #4
pharoah
Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

There was a map pack that was released that was old maps from BF2. I wasn't sure if this was part of that or not, but..... Is there anyway we could some air assets on those maps like they used to have in BF2? Even if they are not the original ones, I think they would become pretty popular if they did that.
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Old 08-08-2017, 04:42 AM   #5
Tommygun
Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Regarding the install. If we have the old map pack do we need to remove anything or just overwrite all?

@Pharoah I think Zatar wetlands was one and has most of the toys.
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Old 08-08-2017, 07:21 AM   #6
[R-DEV]Outlawz7
PR:BF2 Developer

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Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Quote:
Originally Posted by Tommygun View Post
Regarding the install. If we have the old map pack do we need to remove anything or just overwrite all?
Installer should overwrite just fine.

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Old 08-08-2017, 04:14 PM   #7
sabwarfare
Supporting Member
Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

please add Fallujah from PR .89 to this retro pack. whichever the latest fallujah version with US main inside the city
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Old 08-09-2017, 01:46 PM   #8
Michael Z Freeman

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Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Hey. Just what I was looking for for getting some serious reality here. Really appreciate these coop map packs

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Old 08-15-2017, 04:52 PM   #9
nardz123
Supporting Member
Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Can we get these added to the base game installer instead of manual form links? A lot of these maps would be great to have in play in between ye olde standard 4km asset maps.

You made a really nice installer and updated for use with the game, so why not use it? Most people are not going to come to the forums, locate the correct post, download a zip and then install manually. We can bemoan laziness all we want, but that's the truth of it.

Hard drive space and bandwidth are cheap! More map variety is a winner for everyone.
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Old 08-15-2017, 04:57 PM   #10
nardz123
Supporting Member
Default Re: PR:BF2 v1.4 Official Retro Map Pack Update Released!

Also - please consider bringing back "Greasy Mullet" and "Airport" -- the latter would make an awesome seeder map.
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