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PR Highlights Highlights of what work the Devs are currently working on

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Old 07-18-2016, 02:01 PM   #11
Gabi_A
Default Re: Gaza Map Update

Amazing update. Thanks.
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Old 07-18-2016, 06:06 PM   #12
MaxTheSilva96

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Default Re: Gaza Map Update

Amazing! Cant wait to play this version. I already liked this map a lot, but looks even better now.

--"I find your lack of FOBs disturbing..."--
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Old 07-18-2016, 06:47 PM   #13
Raklodder
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Default Re: Gaza Map Update

That's a lot of cache locations.
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Old 07-18-2016, 09:45 PM   #14
}I{y4APA

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Default Re: Gaza Map Update

Good work! Especially with this LEGENDARY T-SHAPES. Now its definitely more fun
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Old 07-19-2016, 01:44 AM   #15
TBoy205
Default Re: Gaza Map Update

Quote:
Originally Posted by [R-DEV]Outlawz7 View Post

Insurgency features over 600 different cache positions with none near the map edges for gameplay purposes.

Can you explain how this even makes sense? Are you implying that you hand placed over 600 spawn locations or you did it with instancing? How do you fit 600 locations on a map this small? Are you counting moving the cache two feet as a separate location? Sounds like you're over-selling the cache locations. Sorry.

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Old 07-19-2016, 04:30 AM   #16
[R-DEV]Mineral
PR:BF2 Lead Designer
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Caches on all maps are placed manually. One of the joys of making insurgency layers.
It's also not at all easy to open the map files on release and do an easy line count. But no, rather assume him to be lying...

Our maps contain often over 5000 hand placed objects. A few caches won't make a difference to a decent mapper.

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Old 07-19-2016, 05:42 AM   #17
Rudd
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Default Re: Gaza Map Update

Quote:
Originally Posted by TBoy205 View Post
Can you explain how this even makes sense? Are you implying that you hand placed over 600 spawn locations or you did it with instancing? How do you fit 600 locations on a map this small? Are you counting moving the cache two feet as a separate location? Sounds like you're over-selling the cache locations. Sorry.
Al Basrah set the bar many years ago, I think it had even more than 600 iirc


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Old 07-19-2016, 07:36 AM   #18
Marcio

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Default Re: Gaza Map Update

Congrats for update...

Finally, now the map was good. Hfett just made shit .. (lol)

www.realitybrasil.com.br

Disseminating Project Reality in Brazil, Since 2006
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Old 07-19-2016, 10:06 AM   #19
[R-DEV]Outlawz7
PR:BF2 Developer

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Default Re: Gaza Map Update

Quote:
Originally Posted by TBoy205 View Post
Are you implying that you hand placed over 600 spawn locations
Yes. Just like I hand placed the 2200 static objects and other things.

Copy paste does help though.




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Old 07-19-2016, 03:36 PM   #20
[R-CON]Fastjack
PR:BF2 Contributor

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Default Re: Gaza Map Update

I like the new harbor.

I hope there will be more navmeshed interiors as the current Gaza and yes, when you cover all rooms of T-shape buildings with ammocaches than its easy to reach this number. I ask me how high would the number when you place ammocaches on muttrah city.
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