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PR Highlights Highlights of what work the Devs are currently working on

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Old 04-05-2016, 01:41 PM   #41
sharpie
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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

Quote:
Originally Posted by [R-DEV]Airsoft View Post


-snip-
Aaaaaaaaaaaand saved forever.

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Old 04-06-2016, 02:14 PM   #42
CR8Z
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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

How did I not see this until just now?
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Old 04-06-2016, 03:05 PM   #43
Sgt. Tetgmeyer

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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

Quote:
Originally Posted by Murphy View Post
Now when are you going to make that wall...
I was wholeheartedly expecting the map to be just that.


Raid git gud.
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Old 04-07-2016, 04:01 PM   #44
anantdeathhawk

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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

So, is this real? i thought it was an April fool's joke.
I am confused, and clicking at the image goes to fast ropes wiki, but as shown in the suggestions page, fast ropes are not possible as it's hard coded.
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Old 04-07-2016, 09:24 PM   #45
[R-CON]Zeno
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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

Quote:
Originally Posted by anantdeathhawk View Post
but as shown in the suggestions page, fast ropes are not possible as it's hard coded.
Or is it?



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Old 04-08-2016, 04:37 AM   #46
anantdeathhawk

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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

ohh wow! hoping to see this without the grappling hook.
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Old 04-16-2016, 06:20 PM   #47
YAK-R
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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

I'd like to see a darker skybox, like the burning sands insurgency one, maybe as alt or something

I'd also like to see the heli layer designated as standard, and tank layer alt.

I'm not sure how this updated version plays (non destructable bridges being the main factor here) , but current alt players a lot better.

Looks amazing, well done!

EDIT: Woops... meant to post this in the al basrah thread
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Last edited by YAK-R; 04-16-2016 at 07:08 PM..
Old 04-17-2016, 01:42 AM   #48
Fractal
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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

to "make Project Reality great again!"
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Old 11-05-2016, 06:06 AM   #49
SpaceShip

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Unhappy Re: Release: New Gamemode for 1.4 (Public Playtest)

please dont change this game !! a battle with a long way to reach enemys - that thing made PR today. maybe you will break the wall between PR and other fps games, make them more similar but be careful because this would be the end for PR .
we plays PR because it's a BF2 Project with Reality dont turn it into Justin Bieber
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Old 11-05-2016, 08:04 AM   #50
[R-DEV]Arab
PR:BF2 Developer
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Default Re: Release: New Gamemode for 1.4 (Public Playtest)

Quote:
Originally Posted by SpaceShip View Post
please dont change this game !! a battle with a long way to reach enemys - that thing made PR today. maybe you will break the wall between PR and other fps games, make them more similar but be careful because this would be the end for PR .
we plays PR because it's a BF2 Project with Reality dont turn it into Justin Bieber
You can breathe a sigh of relief, because it's just an April Fools joke

It's an event map that can be downloaded and played

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Last edited by [R-DEV]Arab; 12-04-2016 at 10:55 PM..
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