project reality header
Go Back   Project Reality Forums > News / Announcements > PR Highlights
16 Dec 2017, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR Highlights Highlights of what work the Devs are currently working on

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 03-13-2016, 05:52 PM   #21
X-Alt

X-Alt's Avatar
Default Re: Al Basrah Map Update

Quote:
Originally Posted by piratepengu View Post
It would be kind of cool to see one where the British main is the southwest FOB and a cache spawns at the airport.
INS Large please
X-Alt is offline
Old 03-14-2016, 05:08 PM   #22
LordHenryWotton

LordHenryWotton's Avatar
Default Re: Al Basrah Map Update

It'll be interesting to see how these changes turn out. I hope there won't be anything too drastic, we'll see what happens.

"Are you dead-dead?"
"No, I'm wounded."
"Am I standing on you?"
"Yes."
"The epipens don't work!"
LordHenryWotton is offline
Old 03-16-2016, 09:21 PM   #23
MIA89
Default Re: Al Basrah Map Update

fan-freakin-tastic..glad 4 boat
MIA89 is offline
Old 04-15-2016, 03:18 AM   #24
hamish05064
Default Re: Al Basrah Map Update

Fine look not bad to see this thing, thanks for the update

hamish05064 is offline
Old 04-21-2016, 01:56 AM   #25
Roque_THE_GAMER

Roque_THE_GAMER's Avatar
Default Re: Al Basrah Map Update

the Std layout does not seems to be a good idea, brits would just camp with their assets around the island sniping they with thermals and trap they on the island, sure they can swim out of there but seems to risky and slow.

Sorry i cant into English...
Roque_THE_GAMER is offline
Old 04-22-2016, 12:05 PM   #26
WeeGeez
Supporting Member

WeeGeez's Avatar
Default Re: Al Basrah Map Update

Quote:
Originally Posted by Geronimo View Post
Nice work!

However, I am a bit sceptical about the improved view distance because of the APCs. I think this map would be more fun in a low view distance "sandstorm" environment.
Like vanilla Karkand maybe? That would be something, reminds of Street from 0.6.. or was that .7?
WeeGeez is offline
Old 04-22-2016, 08:23 PM   #27
Rabbit

Rabbit's Avatar
Default Re: Al Basrah Map Update

Quote:
Originally Posted by WeeGeez View Post
Like vanilla Karkand maybe? That would be something, reminds of Street from 0.6.. or was that .7?
Like Fallujah outskirts.

Rabbit is offline
Old 04-23-2016, 07:06 PM   #28
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Moderator

[R-DEV]Mats391's Avatar
Default Re: Al Basrah Map Update

Quote:
Originally Posted by Roque_THE_GAMER View Post
the Std layout does not seems to be a good idea, brits would just camp with their assets around the island sniping they with thermals and trap they on the island, sure they can swim out of there but seems to risky and slow.
If you leave over the east bridge and then go into city and you pretty much got same route as with current main. The new location also allows for way more cache positions inside the city which are more enjoyable for insurgents than those in the fields.


Mineral: TIL that Wire-guided missiles actually use wire
[R-DEV]Mats391 is online now
Old 04-24-2016, 08:15 AM   #29
sweedensniiperr
Supporting Member

sweedensniiperr's Avatar
Default Re: Al Basrah Map Update

I'm glad that you kept the British, instead of using US as the mapper originally did.

sweedensniiperr is offline
Old 04-24-2016, 10:35 AM   #30
Rabbit

Rabbit's Avatar
Default Re: Al Basrah Map Update

Quote:
Originally Posted by sweedensniiperr View Post
I'm glad that you kept the British, instead of using US as the mapper originally did.
Damn .5 was soooo long ago.

Rabbit is offline
Closed Thread

Tags
basrah, map, update
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 12:50 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.