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#1 |
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PR:BF2 Developer
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I've worked with |TG-Irr|Nixon on new Canadian kits. He redid completely the soldier textures as well. Those kits will be implemented in the next core release of Project Reality.
![]() ![]() ![]() ![]() ![]() Credits: Models: PR, [R-DEV]Hauteclocque. Textures: PR, |TG-Irr|Nixon, [R-DEV]Spush. Export: [R-DEV]Hauteclocque. Coding: [R-DEV]Hauteclocque. |
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#3 |
![]() Join Date: Jul 2008
Posts: 172
Location: British Columbia
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YEESSSSS!!!!
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#4 |
![]() Join Date: Dec 2009
Posts: 170
Location: Suffolk
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Loving the orange combat specs, gj xD
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#5 |
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Support Technician
![]() Join Date: Dec 2009
Posts: 2,365
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cool the heavy AT looks a little low
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#6 |
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PR:BF2 Developer
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Whats all this abooot?!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "We live for the one! We die for the one!" |
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#7 | |||
![]() Join Date: Mar 2008
Posts: 654
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But the heavy AT kit has an Eryx sticking through the backpack? Edit: hoping new MEC kit geometries next, the only vanilla ones left. | |||
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#8 |
![]() Join Date: Sep 2009
Posts: 425
Location: Virginia
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The HAT looks like it is in the wrong spot? The woodland skins look amazing, going to be hard to see them on Yamalia hiding under trees
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shwedor
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#9 |
![]() Join Date: Dec 2010
Posts: 226
Location: montreal
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Awesome! I've been waiting for this for quite a while.
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#10 |
![]() Join Date: Nov 2007
Posts: 90
Location: Montreal
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Looking good
I am happy to have participated to this project. Hope it is not the last one Great job Haute Nix |
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| Tags |
| canadian, geometries, kit |
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