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#101 |
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PR:BF2 Developer
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I'll take a look at what exactly has been changed on those maps asap. Hopefully we can use the old meshes or at least parts of it.
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#102 |
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Should be able to for both OGT and Mestia but Tad Sae has changed quite a bit and so will need to be redone.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Take a look at my gameplay vids --> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#103 |
![]() Join Date: Jan 2011
Posts: 356
Location: تهران
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Thanks guys
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#104 |
![]() Join Date: Apr 2009
Posts: 86
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I hope this will turn into a full mappack release in the future... I desperately need some variety in PR instead of usual muttrah, muttrah, muttrah, kokan, muttrah, muttrah, kashan muttrah.... etc
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| beta, map, pack, prbf2, test |
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