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Old 11-16-2009, 09:22 PM   #11
IAJTHOMAS

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Default Re: Tank tactics

Quote:
Originally Posted by projectrealitycanada View Post
It should work on Kashan and Qingling, But there is one thing is they can always come in from behind and shoot you. It is nice to have ifv to support the tanks.
What's the point in charging about like the Light Brigade if you have to stop to fire?

I'd say the majority of the time if I'm moving in PR and come in to contact with a static tank, the static tank will win.


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Old 11-16-2009, 09:26 PM   #12
loki1120
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Default Re: Tank tactics

you guys cant lead a target, lol???????
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Old 11-16-2009, 09:43 PM   #13
IAJTHOMAS

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Default Re: Tank tactics

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Originally Posted by loki1120 View Post
you guys cant lead a target, lol???????
If the target is static there's no need to lead it.

The issue is having a stable firing platform to hit the turret of a tank at 900m, if you can do that then you're a better player than I. Then again, most are


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Old 11-16-2009, 10:06 PM   #14
loki1120
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Default Re: Tank tactics

just lead it like you would if it was moving and your stationary, but past 400m i would do berm drills.
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Old 12-21-2009, 10:22 PM   #15
projectrealitycanada
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Default Re: Tank tactics

Maybe on Desert rats it works but since servers don''t run it but I think it should still be run cause it is fun, tried toaday in single player. It's possible to shoot while on the go, you need the driver to hold t so they wont turn and stuff. You need to be very very cordinated.
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