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Old 08-13-2007, 04:08 AM   #11
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thats how we played one game,

not a single insurgent got withen 20 feet of the check point, the best way to have this work is to have 2 Land Rovers,1 supply/repair land rover and 1 warrior, since the warrior can have a greater zoom than the land rover, it can cover 2 corners, and each land rover covering 1, with 1 grenadier and 1 saw man, having the SL just spot out targets with his SOFLAM, its pretty damn easy,

Yep the best way to defend a fortified location is with Triangles.

and even with a Team Killer Commander we managed to hold VCP all game




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Old 08-13-2007, 09:02 AM   #12
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YAY! thankyou eddie that made me not have to put if up! and later we moved the APC to southeats corner and put and landrover in its place so it could get them in the 2 story house they were hiding in. I wish i had a pic not 5 minutes into defending that place we had that house lit up like a christmas tree all guns were firing on the house.



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Old 08-13-2007, 09:22 AM   #13

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Block the north entrance, not south.

We had insurgents sneaking in from all the way around and through the north side, where no one expected them.

Also, you should have a few infantry to aid the IFV, since it cant protect itself from an Ambusher 10 m away.

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Old 08-14-2007, 11:27 AM   #14
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we did not becsue they cant get there the commander was always there so he defended there but are Landrovers and APC cut them down fast.



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Old 08-14-2007, 11:51 AM   #15

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As soon as the round starts, four players spawn at the Outpost and set up a perimeter using the bunker and two Land Rovers.

They now wait for the two other players in the squad to bring up two Warriors.

Images pending...











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Last edited by El_Vikingo; 08-14-2007 at 01:13 PM.
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Old 08-14-2007, 01:15 PM   #16

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Updated.

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Old 08-14-2007, 01:43 PM   #17

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What do we do if the insurgents start lobbing Molotov Cocktails at us.

It has been proven a Molotov Cocktail can destroy an APC in under 10 seconds

Steve: "I've got an M4 attached with an ACOQ Reflex sight, an M203 Grenade Launcher, a 4X power scope, a bipod, a massive night vision scope, a flashlight, a lazer pointer, a suppressor, a drum magazine, and a cappuccino maker"
Dan: "Mhmm, interesting. And how much does the gun weigh? Whats the recoil like? How accurate is it?
Steve: "About 50 pounds, it broke my shoulder when I fired it, and it couldn't hit the broad side of a barn. But it sure looks cool"
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Old 08-14-2007, 02:19 PM   #18
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iam KILL him before he gets close engough to toss it. i remeber 1 guy trying to do that but i spoted him and the .50 cal killed him. once we got a sniper there snipers were dead.



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Old 08-14-2007, 02:25 PM   #19

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Think about it, you have an APC and at least two soldiers shooting at the guy crossing a wasteland (at least 150 metres of it), he shouldn't be able to get that near.

The thing you need to worry about are RPGs, which may come in now and again, therefore always be ready and repair if you get hit. (Have an engieer close by).

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Old 08-14-2007, 06:11 PM   #20
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they are inaccurate at
Quote:
(at least 150 metres of it),
so
Quote:
The thing you need to worry about are RPGs, which may come in now and again, therefore always be ready and repair if you get hit. (Have an engieer close by).



Current Projects:Northern Iraq(Turkey vs INS)
Operation Mudpit(GB vs MEC)


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