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| Modding Tutorials Information and tutorials related to modding BF2. |
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#41 |
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Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
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Yeah, the tut is a little weak IMO. I used the tut that andy mentioned earlier along with this, and kinda pieced things together: FH2 mapping tutorials - Create bf2 heightmaps with Geocontrol
You don't actually need a .dem file to import to Microdem, the .asc files you can get from google earth using SRTM 4.1 will import just fine. Then it's just a matter of finding the correct geographic area and slicing the map down. |
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[R-CON]creepin - "because on the internet 0=1" |
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#42 |
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![]() How you repair it ??? I have got same problem... if you want answer write it there - for all |
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#43 |
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PR:BF2 Developer
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try opening it with 8bit maybe you have exported it wrong
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#44 |
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PR:BF2 Developer
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[FIXED WRONG RES]
Im having a weird problem. Trying to make a 4km 1024 island map. In microdem and photoshop it looks fine. http://i681.photobucket.com/albums/v...n/problem3.jpg In GeoControl 2 it looks fine, and it looks ok when I checked the exported file in photoshop too. http://i681.photobucket.com/albums/v...n/problem1.jpg But once its in the Bf2 editor it takes up no resemblance of the above pictures. Check the minimap below: http://i681.photobucket.com/albums/v...n/problem2.jpg Does anyone know where Im going wrong, Ive followed the tutorial, and tried it many times with the same result. Please help |
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Last edited by [R-DEV]VapoMan; 05-18-2010 at 09:43 AM..
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#45 |
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PR:BF2 Developer
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you need to change your TerrainSettings in the same tab were you change the sky
+LevelSettings - TerrainHeight 163[sth like 163 is default i think] play around with this number set it to 500 or 1000 |
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#46 |
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PR:BF2 Developer
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[FIXED WRONG RES]
The terrain height is not the problem, the heightmap seems to have become warped or streched when it gets into the editor. I drew along the corners and center of the heightmap to show you what i mean. (THEY ARE HIGHLIGHTED IN RED) IN PHOTOSHOP http://i681.photobucket.com/albums/v...n/problem8.jpg IN THE EDITOR (with water so it sticks out on the minimap) http://i681.photobucket.com/albums/v...n/problem7.jpg |
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Last edited by [R-DEV]VapoMan; 05-18-2010 at 09:43 AM..
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#47 |
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i think it might be 2 layered. resave and open with 1 layer and then resave again and remember it must me 16 bit
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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#48 |
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PR:BF2 Developer
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Fixed.
Somehow the resolution was changed to 1024x1024, changing it to 1025x1025 fixed it. |
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#49 |
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sorry for the necro but i need help...
These buttons dont appear for me: ![]() Any ideas? btw my microdem is 10.0 build 2009.5.27.1 |
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#50 |
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maybe you disabled it? go to windows and tools maybe?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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| Tags |
| awsome, dem, geo2, heavy, img, make, maps, tutorial |
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