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| Modding Tutorials Information and tutorials related to modding BF2. |
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#1 | |||
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PR Contributor
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I will update and maintain this. Please post other tutorials that you think are relevant to BF2 modelers.
General websites http://www.game-artist.net/ - A modeling/texturing community run by our very own Requiem2d Official BFEditor - Home gctalk.com Video Game Artist and Fan Community: Polycount Learning @ Your Own Pace® - lynda.com Free 3d Max video tutorials from video-tutes.com Reference Websites The Blueprints - Reference Image Database - 23000+ blueprints online - Side/top/front reference images of many weapons and vehicles. BF2 development tools for 3DS BF2 Dev Style Sheet :: DoomLab Studios :: Game Software Development Excellent video tutorial for modeling a Berret handgun Beretta 9000 Video Tutorial tutorial - Mod DB Handgun tutorial with skinning Tutorial: Creating a Weapon for Source - Part 1 - Game Artist Forums Tutorial: Creating a Weapon for Source - Part 1 - Game Artist Forums Tutorial for nicer looking renders Tutorial: Simple Wire and Clay for Max - Game Artist Forums Fun bed video tutorial http://3dcircle.110mb.com/tut/bedtut/ Texturing Excellent gun texturing video series: Creating a Weapon For Source download - Mod DB Texturing BF2 StaticMeshes Staticmesh Texture Formats - Official BF Editor Forums Custom Waterplanes (Not the flying type) - Official BF Editor Forums Uvmapping - The Other Way Around (56k Warning!) - Official BF Editor Forums (this is for a vehicle) Bf2 Tools For 3ds Max - Setup - Official BF Editor Forums (how to setup your 3dsmax tools) Game Downloads, Game Patches - FileFront.com (video tut) FAQ Is there a free program similar to 3DS Max? Quote:
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Last edited by Clypp; 03-23-2008 at 05:12 PM..
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#2 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand
Posts: 6,761
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. KP still is the number one hottie, noobs. -[R-PUB]bosco To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#3 |
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Forum Moderator
![]() Join Date: Aug 2006
Location: EVE Online
Posts: 5,274
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#4 |
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PR Beta Testing Team Member
![]() Join Date: Jun 2006
Location: Skellefteå|Sweden
Posts: 3,070
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Excellent video tutorial for modeling a Berret handgun
http://tutorials.moddb.com/16/berett...ideo-tutorial/ its hard to do that one when the first video isn't working... :/ |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Test Team: Serious Business Scot:"your still the sexiest swede man I have seen" |
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#5 | |
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#6 |
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Thanks very much mate, I have never done any 3D modeling before, except in classwork AutoCad 08 & 04 but that was very basic and mainly Isometric. I'm downloading the free Gmax thing now so that I can have a bit of a play around.
But anyway thanks for giving all this info, I expect I'll need it. Cheers Xavo |
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#7 |
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How much is 3ds max
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Last edited by Tomato_With_A_Rifle; 05-01-2008 at 09:43 PM..
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#8 |
![]() Join Date: Apr 2008
Posts: 20
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here is a very nice link to a set of video tutorials i found that can aid the PR community development teams, the tutorials show basic box and quad modelling techiques, as well as texutre bakeing, this also show the fundments of UV unwrapping in a half an hour session to making levels of detail the proper way (no multires unless organic).
http://www.mesmer.com/public/readtut.php?in=109 for normal generation, as well as specular and diffuse using 3ds max projection cages and render to texuture click this > Ben Mathis - tutorials this is a work safe link don't let the name fool you, look down the page for normal work flow, its a cracking tutorial. |
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#9 |
![]() Join Date: Apr 2008
Posts: 20
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here are some of the script resource that i use, and are very helpful when moddeling, animating, texturing etc......
Chuggnut's illicit cheese highlight the page to see infomation, make sure to check out skin tools (give the abililty to mirror vert weight with out painting to another bone, usefull for charcters with skin modifiers) , anipose 2.11 (poses are recorded in to layers where by they can be added to the time line to make animation easier), Unwrap tool (some extremly helpful tools for beginners and pro's alike) |
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#10 |
![]() Join Date: Apr 2008
Location: Oslo
Posts: 609
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(noobtalk)
-i have modeled on a program called 3dvia, is dat any good? -and when i installed gmax (12 or something) i still ended up with da basic 3dvia thing is dat meant 2 be there? and lastly.. -do i need magic powers to model and/or texture for the omnipowerful dev team? |
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