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Old 11-15-2009, 05:02 PM   #21
Default Re: Modeling references and tutorials (3DS Max)

Is there anything that explains what the Size ratio is for the BF2 engine? I'm using Gmax so I'm pretty sure that the 3ds max ratio is the same for Gmax.
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Old 11-15-2009, 06:08 PM   #22
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Default Re: Modeling references and tutorials (3DS Max)

Quote:
Originally Posted by Drunkenup View Post
Is there anything that explains what the Size ratio is for the BF2 engine? I'm using Gmax so I'm pretty sure that the 3ds max ratio is the same for Gmax.
From the LMing Tut

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Once in a new Max window, Choose Units Setup... from the Customize menu. Set to Generic Units, with a System Unit Scale of 1 Unit = 1 Inches found after clicking the System Unit Setup button.
After this your units = basically to ingame iirc: 10units = 1m


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Old 12-11-2009, 01:21 PM   #23
Default Re: Modeling references and tutorials (3DS Max)

BF2 development tools for 3DS' link doesn't work, and I need these tools to do any modelling for BF2, anyone know a different link I couldn't find any?

Thank you,

Dylan.
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