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| Modding Tutorials Information and tutorials related to modding BF2. |
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#41 | |
![]() Join Date: Oct 2005
Posts: 260
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#42 |
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PR Mapper Team
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no, it would be a 4096x4096 texture, the "x1 or x2 or x4" is the scale it stretches it.
but I hear a scale of 1 (x1) is really buggy, and shouldn't be used, x2 will be better on performance. you would only want x1 if you wanted really, really detailed terrain. |
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#43 |
![]() Join Date: Jun 2008
Posts: 77
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i want to ad some google earth pics for creating city's and so on but i only want then to show in certain spots on my map is this possible?
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#44 |
![]() Join Date: Jun 2008
Posts: 77
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thanks for this tut very helpfull
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Last edited by sittingduck911; 12-08-2008 at 03:59 AM..
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#45 |
![]() Join Date: Jan 2008
Posts: 2,840
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when i get to step 8 i have a problem.
The command doesnt seem to be right. My directory is xp64 so it is slightly different. but i have defenitly replicated it properly! Anybody with XP64 care to post up an example for me? it would help me out a great deal. |
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#46 |
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PR Mapper Team
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I personally just brows to the folder, copy the path in the address bar, open up cmd, type in "CD " then right click, and paste in the address I copied.
That should work on xp64? |
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#47 |
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PR Mapper Team
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Well I my comp bf2 is on the D Drive. So i have to change to the drive first. Which is done by D: command and then CD to the directory
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#48 |
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PR:BF2 Contributor
![]() Join Date: Nov 2007
Posts: 2,950
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probably just replace the 'Program Files' with 'Program Files (x86)' as you have a 64 bit system
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. :Beauty is in the eye of the beholder. TAP DAT ASS. |
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#49 |
![]() Join Date: Jan 2008
Posts: 2,840
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yup, i had tried that, which is why its frustrating. it seems that as usual, a simple task is complicated by somthing idiotic, with a proibibly, obvious solution that i had overlooked.
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#50 |
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I do all the steps and only get one file called tx00x00 I place it in and nothing happens the map texture is blank
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