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| Modding Tutorials Information and tutorials related to modding BF2. |
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#31 |
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Okay I fixed that problem(thanks Pride) but now it only creates the file tx00x00.dds
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah* |
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#32 |
![]() Join Date: Feb 2008
Location: Behind you!
Posts: 264
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i am really annoyed i have spent sooo long trying to get his to work but it wont, i keep getting this problem its an error message and states that bf2_split.exe has suffered an error do you want to send an error message yes/no. now this is really anoying me i have tried EVERYTHING and it will not work for me. is it possible for someone else to convert my file for me? if so i'd really appreciate it cuase i am really looking forward to making my map thnx guys THIS IS URGENT!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Mod DB's Modcast: Guy: So what new things will be in Future PR releases. Katarn: Fastropes, yeh fast ropes, and you can shoot while your on the ropes. |
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Last edited by Chanvlan; 04-24-2008 at 10:35 AM..
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#33 |
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Banned
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I Presume you would use this as a template to make a map rather than the actual colourmap or maybe Im wrong? Anyway I was just posting to point out some great software I "got" which could be usefull for this.
Its called stichmaps and what is does is take over google earth. You define a large area for it, and it then zooms into them all, saves the pictures and them stiches them together for you minus all the scrolbars etc. so basically you get a very large high definition picture of your chosen area - very useful |
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#34 |
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PR Community Faction Lead
![]() Join Date: Aug 2007
Location: The 44 Islands ;)
Posts: 1,319
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I've done everything according to this tutorial but when I load up my edytor there's no change...
![]() ...but there are proper looking files in colormaps directory. Does this method works with scale 4 maps? Couple details: - my map size: 1024x4 - colorbig.tga texture resolution: 4096x4096 - colormaps texture resolution: 512x512 (files from tx00x00 to tx07x07) Thanks for any help |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. RANGERS LEAD THE WAY!!! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Do not post stupid suggestions just because you had a bad round in PR To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#35 |
![]() Join Date: Jan 2008
Posts: 274
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If your using gimp to paint with it may not make the right .dds file.
Use the program Paint.net to convert it into the proper .tga file. If Tpaint is running properly you might have some files in the wrong folder. |
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#36 |
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PR Community Faction Lead
![]() Join Date: Aug 2007
Location: The 44 Islands ;)
Posts: 1,319
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OK. I've figured it out
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. RANGERS LEAD THE WAY!!! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Do not post stupid suggestions just because you had a bad round in PR To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by [R-COM]Ragni<RangersPL>; 08-17-2008 at 07:33 AM..
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#37 |
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Banned
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As I mentioned stichmaps is a great program for making large high res images of an area.
Heres the link : StitchMaps Just to explain how it works - If you have a say a 4km on google earth, then the pic res will be quite low. ![]() Stitchmaps automatically zooms in on each smaller square, to get a higher resolution, and then stiches them together into one high res, big picture - minus all the icons etc. Ive got the program so if you cant afford it I could produce one if you PM me. |
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#38 |
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I'm having problems getting this working. I am running vista, so maybe that is causing the problem. I follow the steps and when i go back to the editor there is no change in the terrain textures. I can get it to apply the colormap in the menus with import colormap and select colormap, but then i get runtime errors after that.
Any help would be appriciated. If you can't tell i'm new to mapping. Done a few tutorials, made a basic first map, but beyond that i know very little. |
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#39 |
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PR:BF2 Developer
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Just as a reminder, if you're following the resize chart for a 1024x4 map, don't make a 8192x8912 resolution .tga picture, you probably won't be able to open it ever ever again because your PC most likely doesn't have enough RAM to do that.
I did and now I have a useless 200 Mb .tga file
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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#40 | |
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Quote:
Level link: The map is loaded but it leaves to the desk when the squadron is selected, any help!! alt_2 - Windows Live SkyDrive | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. I am only a fanatic of PR!!!! |
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