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Old 12-22-2007, 10:59 AM   #11
[R-DEV]duckhunt
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Quote:
Originally Posted by Guerra norte View Post
VERY NICE! But how do you view your entire terrain? I can't do that in the editor, it just fades away.


1. render > toggle draw fog

2. tools > options > editor engine settings > set view distance to about a 2000ish

3. render > viewdistance > editor
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Old 12-22-2007, 11:02 AM   #12
[R-DEV]Rhino
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Quote:
Originally Posted by [R-DEV]duckhunt View Post
1. render > toggle draw fog

2. tools > options > editor engine settings > set view distance to about a 2000ish

3. render > viewdistance > editor
your a little late with the reply ducky

Quote:
05-30-2007


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Old 12-23-2007, 06:33 PM   #13
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Sticky?


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Old 12-24-2007, 10:41 AM   #14
[R-DEV]Outlawz7
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Also, a boo boo
Quote:
9 - now type "bf2_tsplit null colorbig.tga" and it will do all the work for you.
when you should type in

Quote:
9 - now type "bf2_tsplit.exe null colorbig.tga" and it will do all the work for you.
Thats what caused the problems.


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Old 12-29-2007, 12:05 AM   #15
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what program did you use to convert the files to 24 bit .tga?
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Old 12-29-2007, 05:04 AM   #16
[R-DEV]Pride
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Photoshop


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Old 02-05-2008, 01:25 PM   #17
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1 questions...

I put the imagem from the google earth in my editor and it worked, but the image was inverted and turned over. What should I do ?

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Old 02-05-2008, 01:40 PM   #18
[R-DEV]Pride
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open photoshop, flip it vertically, and resave.


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eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
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Old 02-10-2008, 07:53 AM   #19
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What size should I use for a 1024x4 map?


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Old 02-10-2008, 08:21 AM   #20
[R-DEV]Rhino
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2048x2048, same as a 1024x2


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