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#131 |
![]() Join Date: Jun 2009
Posts: 185
Location: İstanbul
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I am trying to open editor but its says Directx 9.0c or higher needed but I have directx 11 and its up-to-date.
I have laptop: Windows 7 Intel core i7-2630QM 2GHz-2.9GHz 6gb Ram Nvidia GT550m I change compability of bf2 too and now its work.(editor in xp compability mod while get message) |
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Last edited by Sgt.Desert Tiger[TR]; 10-05-2011 at 06:09 AM..
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#132 |
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PR:BF2 Developer
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run in XP compatible mode...
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#133 |
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Banned
![]() Join Date: Apr 2010
Posts: 244
Location: Michigan
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How do you put Project Reality Objects in? I can't find them. It isn't on the list.
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#134 | ||
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PR:BF2 Developer
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as per the OP:
Quote:
Quote:
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#135 |
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Banned
![]() Join Date: Apr 2010
Posts: 244
Location: Michigan
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I am not really new I have made some maps for vBF2 and the community liked em! But I have another question, When you are extracting the files are you opening them up?
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#136 |
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PR:BF2 Lead Mapper
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#137 |
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Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,119
Location: Quebec
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Got a little problem, when painting my map I tried to change the render mode because the super shiny white map was killing my eyes, so I changed from "Object Normal Mode" to "Object Color Mode", so the map was darker and it felt better to work on it with this render mode. But when I tried to continue painting I couldn't, even when changing back to the other render mode.
And there were big black squares where I worked before activating this render mode. Now all this work is lost, I can't find a way to get my painting back, and the minimap doesn't show it aswell now, while it was before this bug EDIT : Started a new map, don't need the help, just hope that this won't happen again :/ |
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saXoni on General Stupidity : According to XXXXXXXX's title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on XXXXXXXX?
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Last edited by Pvt.LHeureux; 10-30-2011 at 05:07 AM..
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#138 |
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PR:BF2 Contributor
![]() Join Date: Mar 2012
Posts: 1,108
Location: Porto
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hey
i have extracted the Normandy objects to my pr_edit and have copied the bf2_editor from the PR/readme folder to the main folder but i still cant see the vehicles in the object spawner i can place them in the map however so they are extracted what can i do? thanks |
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#139 |
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tutorial on how to set up Insurgency mode please ^^
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Ninja2dan:
Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end. |
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#140 |
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PR:BF2 Developer
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put down two main base flags, one for each team, make unchangeable, place down spawns for both teams, then for the insurgent/taliban etc team, place a load of ammo caches down as an object spawner, team locked to team 1 and the python code will do the rest. Look at another insurgency map's GPO.con for more tips.
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