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| PR Suggestions : Suggestions from our community members. |
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#1 |
![]() Join Date: Mar 2006
Posts: 60
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a suggestion for tanks
cold you make the tanks have a driver and a gunner and not being able to be both it will take a lot of skill and team work and take a way the mighty god feel what the tank has.
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#2 |
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Banned
![]() Join Date: Feb 2006
Location: Getting closer to America >_>
Posts: 2,253
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This has been debated before.
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#3 |
![]() Join Date: Mar 2006
Posts: 60
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sry didnt no or wold't of made the post
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#4 |
![]() Join Date: Mar 2006
Posts: 1,212
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I think it should be made like in DCR. Tank commander/driver (tells which direction to shoot and has a .50), gunner (operates turret), and 1 optional seat for the "loader." (has an m249) Not the MOST realistic, but it felt realistic ingame lol.
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#5 | |
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Banned
![]() Join Date: Feb 2006
Location: USA!
Posts: 476
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Quote:
Tanks need a Gunner and a Driver, no if's and's or but's about it. Tanks MUST have a two person crew to operate. They are too powerful right now, and don't do what a tank does in real life: stay back and neutralize enemy tanks/APCs. A two person crew would add to the realism, and take nothing away from gameplay, in fact, it would add to the gameplay and make tanking more fun. No half-assed jobs either, a Driver and a Gunner. Make it so there's absolutely no way the tank can gun and move without two people. A commander could jump in to give the tank added spotting and visual ability, but that's optional. | |
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Last edited by AznLB; 04-03-2006 at 07:07 PM.
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#6 |
![]() Join Date: Nov 2005
Posts: 2,767
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I agree completely with AznLB. Simply too unrealistic for one person to man a tank
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"Practice proves more than theory, in any case." - Abraham Lincoln "i so regret searching "giant hentai penis" on google images though ;_;" - Garabaldi
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#7 | |
![]() Join Date: Mar 2006
Posts: 60
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Quote:
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#8 |
![]() Join Date: Feb 2006
Posts: 224
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Red Orchestra knows how it's done.
In order for that to work, you'd half to have an extra command rose. The middle button would be "Stop", and all the buttons around it would be directions. (I.E the bottom would be "Reverse", the top would be "Forward", you'd have "Left and Right", and in between you'd have "Turn left a little" or "Turn right a little"). It also wouldn't be a bad idea if the Commander/Gunner would be able to assign "Move here" commands to only the vehicle. |
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#9 |
![]() Join Date: Mar 2006
Posts: 60
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eon i dont agree at all. aznlb is bang on point a driver/gunner and a place for the commander if a guy wants to jump in then you have squad coms to work as a tank crew
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#10 |
![]() Join Date: Feb 2006
Posts: 224
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No one would want to be commander. That's why you gotta have one guy driving the chasis, and another guy controlling the turret, and the guy controlling the turret needs to somehow have the option (maybe by pressing the 'vehicle crouch button'?) to poke his head out the top and have a look around.
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