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Old 09-18-2008, 10:53 PM   #1

h4ck3d's Avatar
Huds for Aircraft

I think we can all agree the helo huds, and some of the jets huds need to be redone.. And appear more realistic.. I was hoping for it for with this new 0.8 release but at least add it with the next release..

Here is some Real footage of an A-10 500 lb bomb.

LiveLeak.com - A-10 Drops 500 Pound Bomb On Insurgent House
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Old 09-19-2008, 01:31 AM   #2

Panzar's Avatar
Re: Huds for Aircraft

Thats a Maverick AGM D or K, im thinking K, but it wont happen in PR, why? Because the Maverick IRL locks on to its target by the mavericks camera looking at the target, and once the pilot locks the camera on the target the camera will be LOCKED ONTO the target, also, if this happens there will need to be a small TV screen inserted into the upper right hand side of the cockpit, thats the Maverick screen.

Good suggestion, but very hard or impossible to code
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Old 09-19-2008, 01:54 AM   #3
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Sanke's Avatar
Re: Huds for Aircraft

Quote:
Originally Posted by Panzar View Post
Thats a Maverick AGM D or K, im thinking K, but it wont happen in PR, why? Because the Maverick IRL locks on to its target by the mavericks camera looking at the target, and once the pilot locks the camera on the target the camera will be LOCKED ONTO the target, also, if this happens there will need to be a small TV screen inserted into the upper right hand side of the cockpit, thats the Maverick screen.

Good suggestion, but very hard or impossible to code
Why not just another weapon slot with a laser target that lock instantly? You dont need ALL the details
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Old 09-19-2008, 10:19 AM   #4

Kruder's Avatar
Re: Huds for Aircraft

Yeah, also install aircrafts same armor MBTs have with unlimited ammo.
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Old 09-19-2008, 10:40 AM   #5

TonkaTruck's Avatar
Re: Huds for Aircraft

That's not a maverick. That is a laser guided 500 lb bomb.
I agree with the hud, however, I highly doubt it's possible with the BF2 engine. The hud is fine as it is and pretty much simulates decently an aircraft hud. Now I know the speed indicators are not accurate and the hud is missing vital components that normal aircraft have, but it's not a game breaking thing. Focus on different problems, such as gameplay issues.
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Old 09-19-2008, 10:55 AM   #6

markonymous's Avatar
Re: Huds for Aircraft

HUDs are hardcoded afaik. Also auto lock-on defeats the purpose of the GUID...


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Old 09-19-2008, 11:12 AM   #7

Oddsodz's Avatar
Re: Huds for Aircraft

I Like this Huds as they are. But I would like to see the return of "Smoked Glass" Windscreen on "Battle for Q". Making the lines and Numbers bigger still just don't make it all that much clearer to read sometimes with the super bright white sky that map has.

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Last edited by Oddsodz; 09-19-2008 at 12:05 PM.
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Old 09-19-2008, 11:35 AM   #8

airdrop's Avatar
Re: Huds for Aircraft

ppl can disagree on wat the bomb thats being dropped is but the fact that thats not a planes hud but a bomb cam is still the same. Iam willing to bet thats not even a a10 dropping it
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Old 09-19-2008, 12:00 PM   #9

daranz's Avatar
Re: Huds for Aircraft

In BF2, you can't really accurately simulate laser bomb delivery with planes doing the lasing.

In real life, when delivering an LGB, the plane (usually the one that dropped it, but not necessarily) will be lasing the target itself, usually using a pod mounted to the side of the fuselage, or one of the weapon hardpoints. The plane will take a wide turn over the target so that the side with the pod will continue to face the target. The pod will then guide the bomb on target by painting it with a laser. The laser is slaved to FLIR/camera allowing the pilot to visually pick out a target, and can lock on so that the pilot can concentrate on flying the plane. The view from that camera is what the video was.

You obviously can't do that in PR/BF2. What I'd like to see improved about huds is the vertical speed indicator on US choppers. While other choppers have decent indicator tapes, the US ones have indicators that barely move, even when you're rapidly plummeting towards the ground.

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Old 09-19-2008, 12:11 PM   #10
PR Contributor

[R-CON]Alex6714's Avatar
Re: Huds for Aircraft

Quote:
Originally Posted by markonymous View Post
HUDs are hardcoded afaik. Also auto lock-on defeats the purpose of the GUID...
What do you mean by hardcoded?

Have you played USI, OPK or any other mods? Alot of them have different huds.

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