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Old 08-06-2008, 02:46 AM   #21

Bringerof_D's Avatar
Re: A night Al-Basrah alongisde the day version.

Unfortunatly night time basrah has been shot down before by the devs if i recall, anyways i think its a great idea, although i have one issue with the NVGs, back in Bi Ming night time you could look at the street lights, that shouldnt be possible, IRL (i have a set of NVGs) if you were to look at any light source of that brightness you will either go blind, or your NVGs go black to protect you from the first one.

if it is possible to implement the blackout or the blinding effect of NVGs looking at light, it would give the insurgents an advantage within the city with their molotovs and perhaps flares <-- magneseum gives off a shiza load of infrared so NVGs mill either have a shut off system or burn out ur retinas. flares are a comon item in battlefields so a blackout system would be common so the brits should get that instead of the flashbang effect from old Bi ming
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Old 11-18-2008, 12:20 PM   #22

FusionGames's Avatar
Re: A night Al-Basrah alongisde the day version.

so? UP UP!
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Old 11-18-2008, 12:26 PM   #23

Blakeman's Avatar
Re: A night Al-Basrah alongisde the day version.

Quote:
Originally Posted by Bringerof_D View Post
Unfortunatly night time basrah has been shot down before by the devs if i recall, anyways i think its a great idea, although i have one issue with the NVGs, back in Bi Ming night time you could look at the street lights, that shouldnt be possible, IRL (i have a set of NVGs) if you were to look at any light source of that brightness you will either go blind, or your NVGs go black to protect you from the first one.
New generation NVGs dim instead of blind you and no longer go black.

I would also like a night insurgency map.
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