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| PR Suggestions : Suggestions from our community members. |
| View Poll Results: out of these options what do you feel is best? | |||
| All or Nothing |
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94 | 27.17% |
| No tracers at all |
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40 | 11.56% |
| keep the tracer bug |
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191 | 55.20% |
| no ballistics |
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21 | 6.07% |
| Voters: 346. You may not vote on this poll | |||
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#31 |
![]() Join Date: Jan 2007
United KingdomLocation: norfolk
Posts: 2,391
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Re: Ballistcs or Tracers?
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#32 |
![]() Join Date: Jun 2007
MontserratPosts: 1,581
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Re: Ballistcs or Tracers?
Most important factor Ive not seen answered, are these inaccurate tracers still lethal? Will I aim and hit soldiers in the hills but tk my team mates below with tracers.
If this is the case then you'd better reduce tracer counts to 1 in 10 |
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Last edited by Sabre_tooth_tigger; 07-31-2008 at 11:55 AM.
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#33 | |||
![]() Join Date: Sep 2007
Location: calgary,ab,canada
Posts: 975
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Re: Ballistcs or Tracers?
Quote:
Quote:
Quote:
Tracers will do the same damage as all the other bullets. If you are aiming at your target your tracers will land about 2m low at 400m, So this will mess your aiming up but wont make you teamkill anyone. | |||
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#34 |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,496
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Re: Ballistcs or Tracers?
2 m at 400 m i can live with i guess, thats just like a bit extra deviation. So i voted for keep it, but reduce the number of tracers a bit for non-MG's.
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#35 |
![]() Join Date: Apr 2007
United KingdomLocation: Peterhouse college, Cambridge
Posts: 2,666
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Re: Ballistcs or Tracers?
I hadnt thought of making all small tracers actually, will have to test it out after I come back from holiday if I remember.
It could turn out as all tracers, but they are tiny so it does not look like a tracer but a really bright bullet. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#36 | |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 2,950
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Re: Ballistcs or Tracers?
Quote:
You mean you wanna make every bullet a tracer, but make some of them look "normal"? | |
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#37 |
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Re: Ballistcs or Tracers?
sad... =(
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#38 |
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PR Beta Testing Team Member
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Re: Ballistcs or Tracers?
As long as the tracers shoot in the direction that I am shooting in, that's fine.
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![]() PR NA Test Team: Breaking the DEV's Hard Work, One Build at a Time. [R-DEV]Katarn: "That's pretty... PRETTY BADASS." |
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#39 | |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,496
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Re: Ballistcs or Tracers?
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Normal tracer, invisible tracer, invisible tracer, invisible tracer, normal tracer, invisible tracer etc | |
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#40 |
![]() Join Date: Nov 2007
CanadaPosts: 434
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Re: Ballistcs or Tracers?
why would a sniper use tracers to begin with?! as far as i know tracers are only used in weapons with a full automatic function
and i think a drop increase of 2 meters at 400 meters is perfectly fine, as mentioned tracers lose mass as they burn. i doubt the tracer/regular round issue would be "too" different IRL |
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