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| PR Suggestions : Suggestions from our community members. |
| View Poll Results: out of these options what do you feel is best? | |||
| All or Nothing |
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94 | 27.17% |
| No tracers at all |
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40 | 11.56% |
| keep the tracer bug |
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191 | 55.20% |
| no ballistics |
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21 | 6.07% |
| Voters: 346. You may not vote on this poll | |||
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#21 |
![]() Join Date: Jun 2007
Posts: 390
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Re: Ballistcs or Tracers?
This is a though choice to make.
I'd go for no tracers at all. I thought about "keep the bug" options but then it came to my mind that I rely just too much on tracers to aim correctly and even though tracer bullets don't behave like normal ones, the difference in case is just too much. In this case, I'd go for the REALITY upon gameplay. |
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#22 |
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PR Community Event Team
![]() Join Date: Jan 2008
United KingdomLocation: In the bushes outside your house
Posts: 3,976
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Re: Ballistcs or Tracers?
Keep the tracer bug, to an extent it's a bit more realistic, and 55cm at 300 m on a human body(in game whatever) wont make a huge difference in my eyes, ALSO with the refinement of the Suppression effect(I think) it should make it better.
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![]() Lest we forget. R-DEV Masaq- I'm such a dork. Rudd - You should run for Prime Minister! i'd vote for you Sgt.Smeg - You've the biggest I've seen Scot. |
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#23 |
![]() Join Date: Apr 2007
NetherlandsPosts: 648
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Re: Ballistcs or Tracers?
Yea cant you make a movie with the different solutions. I'd really want to see this before I make up my mind.
Right now I'd say: get it with tracers. If its not really that noticeable keep it in. We need tracers for aiming. |
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#24 |
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Re: Ballistcs or Tracers?
we need tracers especially to direct fire
what would i do as SL if i couldn't scream "NME SQUAD, WATCH MY TRACERS" in VOIP? |
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#25 |
![]() Join Date: Apr 2007
United KingdomLocation: Peterhouse college, Cambridge
Posts: 2,666
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Re: Ballistcs or Tracers?
SL could be given tracers, just for this purpose.
My solution would be #1 for ground troops, but ALL vehicle based weapons loose all or almost all drop and keep a uitable number of tracers. Auto rifleman would need testing to find which category it fits into though. IMO loosing tracers for almost all rifles allows you to hide more easily. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#26 |
![]() Join Date: Apr 2007
NetherlandsPosts: 648
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Re: Ballistcs or Tracers?
Yes but thats part of the reality program. Not opening fire when your not sure when you can make the kill. If your just shooting at the enemy and the chance of hitting is very slim, the enemy will discover your position. But if you waited longer for them to move closer you could have killed them and stayed unnoticed
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#27 |
![]() Join Date: Jan 2007
United KingdomLocation: norfolk
Posts: 2,391
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Re: Ballistcs or Tracers?
i voted keep tracer bug, and agree maybe slightly reduce amount of tracer rounds for rifleman. but what ever happens we need ballistics in PR
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#28 | |
![]() Join Date: May 2008
Location: Probably Al Basrah or Fools Road
Posts: 918
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Re: Ballistcs or Tracers?
Quote:
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Little do you know, that Operation Flashpoint 2 is a codename for the movement of Project Reality Mod to the big show. Bringing all the realism of Project Reality Mod, combined with spanking new graphics and the mythical 'F457R0P3Z' we bring you: OPERATION ARMED PROJECT ASSAULT REALITY FLASHPOINT 999
-[R-COM]TheScott666 |
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#29 |
![]() ![]() Join Date: Mar 2007
United KingdomLocation: Near Leeds
Posts: 1,501
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Re: Ballistcs or Tracers?
I seriously can't believe 2 people chose no ballistics. I'm no Commie, but they should be tracked down and banned from PR
Good work though lads, been trying to follow your progress in the community section, and not understood a word of it. Looks like you've put alot of effort in however. |
![]() I'm a PC! And I use a badly written Microsoft operating system like the vast majority of PC users thus discrediting your individuality based retaliation to Apple marketing. |
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#30 |
![]() Join Date: Apr 2007
United KingdomLocation: Peterhouse college, Cambridge
Posts: 2,666
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Re: Ballistcs or Tracers?
Just wait till I prove Rhino's bridge from OGT doesn't hold its own weight....
Should only take a year or two @ cambridge to learn the maths for that. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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