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| PR Suggestions : Suggestions from our community members. |
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#1 |
![]() Join Date: Jun 2006
Posts: 33
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Move deployable smoke from gunner to driver
Deploying smoke means most of the time that there is a really dangerous threat that needs to be countered by covering yourself in smoke so that you can get the hell outta there, and switching from AP to HEAT to Smoke takes too long in my opinion.
Also, the driver usually leads (99% of the time when I play PR) and can quickly decide when to deploy smoke without having to shout at his gunner Switching to smoke will make the gunner have to wait for a few secs b4 the AP/HEAT is loaded again, I dunno what its like in real tanks but I doubt deploying smoke will make the AP/HEAT recharge It can be moved to the left mouse button, although that means removing horns on APCs Downside: lamers will have a new way to piss ppl off But ye, just a lil tweak imo, ofc I dunno how much trouble it will cost the devs. thumbs up for the devs, Ive been in love with this mod since it still was a "mini"mod |
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#2 |
![]() Join Date: Apr 2007
United KingdomLocation: Peterhouse college, Cambridge
Posts: 2,666
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Re: Move deployable smoke from gunner to driver
Driver will get his own smoke I think, a different kind of smoke too.
Gunners smoke will provide a screen infront of the tank and driver smoke will be like vBF2 smoke, just close to the tank. I assume neither will render very far, unfortunately. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#3 |
![]() ![]() Join Date: Feb 2007
Location: Australia
Posts: 210
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Re: Move deployable smoke from gunner to driver
Well it is realistic, the TC does control the smoke grenade launchers in all the MBTs I know.
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Help Project Reality in Australia, join the bigD community!
http://www.bigdgaming.net/ |
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| :thumbsup:, deployable, driver, gunner, move, smoke |
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