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Old 07-23-2008, 02:12 PM   #1
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smee's Avatar
OGT:- British Spawn

With OGT is it possible to move the British starting rally point so that the chinese don't get chance to trash the map for the british. If they rush temple even though they can't grab it.

If you join the map just before the start it's amazing how many times you end up having to fight just to get starting area back.

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Old 07-23-2008, 03:01 PM   #2

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Re: OGT:- British Spawn

I've never actually had a problem with this myself but i agree that its a fair old slog to get up to temple and it'd be nice to make it a bit less so.



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Old 07-23-2008, 08:11 PM   #3

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Re: OGT:- British Spawn

The Americans have lil birtds they can be at temple in no time.

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Old 07-23-2008, 08:15 PM   #4

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Re: OGT:- British Spawn

This is Operation Ghost Trian not qwai.
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Old 07-23-2008, 08:16 PM   #5

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Re: OGT:- British Spawn

If we were talking about Qwai River, then yes. As this thread is about the British and OGT however...

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Old 07-23-2008, 08:18 PM   #6
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Re: OGT:- British Spawn

It is pretty hectic if the chinese get their first

I would support the rally point above tunnel being shifted east just a little

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Old 07-23-2008, 09:28 PM   #7

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Re: OGT:- British Spawn

removing fun options from the game?? If 12+ people cant deal with the 6 chinese that rushed they going to loose anyway. Disagree
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Old 07-23-2008, 10:16 PM   #8

Razick's Avatar
Re: OGT:- British Spawn

This is from a more of a organized event and shoot those numbers up to around 20. Then see how concerned you really are.
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Old 07-23-2008, 10:58 PM   #9

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Re: OGT:- British Spawn

Yea Im against rush tactics on any map personally. I think the simplest solution is put a delay spawn on fast moving vehicles, 5 mins same as the bunker takes. Much as I like counterstrike I think PR deserves better

However the Kashan setup seems to suggest it should be based on the map designers idea for the map. I like that the transition from vodnik to co trucks in recent versions means we get less of the HAT rush on ejod for example but I'd like zero vodniks on every map for the first five minutes, Jabal could benefit from this

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Old 07-24-2008, 12:27 AM   #10

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Re: OGT:- British Spawn

Quote:
Originally Posted by Sabre_tooth_tigger View Post
Yea Im against rush tactics on any map personally. I think the simplest solution is put a delay spawn on fast moving vehicles, 5 mins same as the bunker takes. Much as I like counterstrike I think PR deserves better

However the Kashan setup seems to suggest it should be based on the map designers idea for the map. I like that the transition from vodnik to co trucks in recent versions means we get less of the HAT rush on ejod for example but I'd like zero vodniks on every map for the first five minutes, Jabal could benefit from this
oh c'mon, rush tactics are perfectly valid...as long as that is they dont immediatly run towards your main. cutting off enemy movement and giving your occupational forces time to secure an area is a commonly used tactic

but yes in this case the brit spawn should be a little closer to temple anyways, its just too far, by the time brits get to tample chinese have allready capped train and half of south bridge
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