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| PR Suggestions : Suggestions from our community members. |
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#1 |
![]() Join Date: Jan 2008
Posts: 39
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driving aa vehicals is extra difficult now due to turret stablization. essentually your view is the turret view and you can change directions that the hull is facing without seeing a directional change in your turret view. this makes it very frustrating to drive even a strait line. can we remove the stablization from this vehical or make it a 2 person vehical like every other armored vehical. in real life im sure it takes more than one crue member to opperate any of these vehicals.
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#2 |
![]() Join Date: Aug 2007
Posts: 24
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Re: AA Vehical woes
Just drive it backwards, that's what I do =D Makes it easier. As a pilot I think your suggestion is a good one though; if you have to have dedicated AA squads with 2 people or more operating the veichles, that might mean fewer operational AAs =)
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#3 |
![]() Join Date: May 2008
United KingdomLocation: London
Posts: 30
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Re: AA Vehical woes
its not that reason that makes it hard to drive. Its because the AAV dont stop turning after you have taken your finger off A/D...
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#4 |
![]() Join Date: Jan 2008
Posts: 39
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Re: AA Vehical woes
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#5 |
![]() ![]() Join Date: Mar 2007
United KingdomLocation: Near Leeds
Posts: 1,501
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Re: AA Vehical woes
This has already been brought up several times. As far as I know their gonna rectify it somehow. Please use the forum search and have a look in the "Already Suggested Suggestions" thread sticked at the top before posting. I think it's best to have a look through the thread first, cos the search function is difficult to use in some situations, and doesn't always come up with what you want.
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![]() I'm a PC! And I use a badly written Microsoft operating system like the vast majority of PC users thus discrediting your individuality based retaliation to Apple marketing. |
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#6 |
![]() Join Date: Jan 2008
Posts: 39
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Re: AA Vehical woes
fair enough. if they are already on the job then this thread can be locked and wiped.
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