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| PR Suggestions : Suggestions from our community members. |
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#1 |
![]() Join Date: Aug 2007
Location: Sweden
Posts: 67
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I had a dream before that i made a thread about this, but i never found it neither did i found any other results for it.
So here it comes again. Well, the threadname says it all, i wish the laserguided missiles was changed to semifire instead of a rof at about 89765698768 Rpm as it is at the moment. I have one trick on how to fire 1 missile at a time, but its still hard and i almost have to focus on firing that missile instead of focusing on other stuff like icecream or noodles. So could the lgm“s in cas planes be changed to semifire, i know this is an easy task i would cry if i got the reply "hardcoded" Regards |
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I waste alot of taxmoney each day shooting hat on inf. I also make 2 man squads named recon with rare kits Aswell as requesting attackchoppers just to crash them. Wow, i Almost forgot about my neverending solotanking :O Last but not least, i request the sniperkit in cqb ops. |
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#2 |
![]() Join Date: Feb 2008
Posts: 191
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Re: Laserguided missiles locked to semi auto fire
Bump.
Agreed. Why isn't this getting more attention? This is currently my main complaint about flying just because it seems like such a small but big problem like this shouldn't be there in the first place. It's a waste of 2 extra kill opportunities because every time I do a fly by, lock onto something and fire the LGM, instead of one missile, two are launched. |
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#3 |
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Re: Laserguided missiles locked to semi auto fire
if i'm not mistaken, this has been fixed for 0.8, I remember Rhino mentioning it someplace
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Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund
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#4 |
![]() Join Date: Aug 2007
Posts: 317
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Re: Laserguided missiles locked to semi auto fire
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| auto, fire, laserguided, locked, missiles, semi |
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