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#11 |
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PR Artwork Team
![]() Join Date: Jan 2006
Posts: 2,588
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Re: LMG Accuracy
A rifle with a long and heavy barrel....hmmm. That's because LMGs ARE full-auto sniper rifles.
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#12 | |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 2,950
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Re: LMG Accuracy
Quote:
Good to hear that the deviation is being redone, just dont skrew it up guys | |
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#13 | ||
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 2,950
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Re: LMG Accuracy
Quote:
Quote:
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#14 |
![]() Join Date: Jan 2007
United States of AmericaLocation: Bloomington IN
Posts: 1,212
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Re: LMG Accuracy
Bren gun was what.. 60 years ago?
The accuracy might be enough on modern LGMs to give the ability to be somewhat innacurate, but when you've got that thing setup, you're going to be putting bullets on target. They're supposed to be infantry killers, and i think the way PR has it accurately reflects that. I'm worried these new deviation changes might too extreme. |
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#15 |
![]() Join Date: May 2008
Location: Probably Al Basrah or Fools Road
Posts: 918
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Re: LMG Accuracy
Please don't turn the LMGs into the .75 sniper rifles, they are a weapon of war designed to kill things, not just kick up dust.
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Little do you know, that Operation Flashpoint 2 is a codename for the movement of Project Reality Mod to the big show. Bringing all the realism of Project Reality Mod, combined with spanking new graphics and the mythical 'F457R0P3Z' we bring you: OPERATION ARMED PROJECT ASSAULT REALITY FLASHPOINT 999
-[R-COM]TheScott666 |
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#16 | |
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PR Contributor
![]() Join Date: Mar 2007
United States of AmericaPosts: 1,067
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Re: LMG Accuracy
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Don't worry, you'll love it. | |
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#17 | |
![]() Join Date: May 2008
Location: Probably Al Basrah or Fools Road
Posts: 918
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Re: LMG Accuracy
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Little do you know, that Operation Flashpoint 2 is a codename for the movement of Project Reality Mod to the big show. Bringing all the realism of Project Reality Mod, combined with spanking new graphics and the mythical 'F457R0P3Z' we bring you: OPERATION ARMED PROJECT ASSAULT REALITY FLASHPOINT 999
-[R-COM]TheScott666 |
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#18 | |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 2,950
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Re: LMG Accuracy
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But after reading that tread in the Community Modding section im pretty interested | |
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#19 |
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PR Community Event Team
![]() Join Date: Jan 2008
United KingdomLocation: In the bushes outside your house
Posts: 3,979
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Re: LMG Accuracy
Can it be done so that if you are pressed against a wall say, crouching or standing, although you dont 'put' the bipod on the wall, the deviation is slightly less so it appears like the bipod is on the wall.
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![]() Lest we forget. R-DEV Masaq- I'm such a dork. Rudd - You should run for Prime Minister! i'd vote for you Sgt.Smeg - You've the biggest I've seen Scot. |
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#20 | |
![]() Join Date: Aug 2007
Posts: 317
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Re: LMG Accuracy
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Just that while prone (and after a setup time) they'll be much more accurate, while stand/crouch will be a bit larger spray area. Just find a good place to set prone from a bit afar, cover your squaddies from a distance, then move in while they cover you, etc? | |
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