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Old 07-21-2008, 10:25 PM   #11
PR Artwork Team

[R-DEV]Katarn's Avatar
Re: LMG Accuracy

A rifle with a long and heavy barrel....hmmm. That's because LMGs ARE full-auto sniper rifles.

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Old 07-21-2008, 10:33 PM   #12

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Re: LMG Accuracy

Quote:
Originally Posted by [R-CON]Wolfe View Post
The LMG is intended as a stationary light infantry suppression weapon. Unfortunately, it doesn't behave this way and acts more like a full-auto sniper and mobile terminator-style minigun, annihilating everything in its path.

The deviations for all weapons are being dramatically re-done for PRv8. In particular, specialty weapons such as the LMG, LAT, HAT, and sniper are going to require a moderate to heavy set-up time from the prone/crouch position before the weapon can be fired accurately. Once set up, these weapons will be extremely effective but moving around will have penalties.

Some people can argue the practicality of moving/shooting with these weapons but the bottom line is that BF2 lacks the biomechanical coding to make it realistically happen and quite frankly, I think most people are tired of the solo run'n/gun shooting range. In PRv8, each weapon is being designed to operate within its niche role, not operate within all roles. The end result is a paper/scissor/rock strategy that infantry combat desperately needs.
The sniper rifle should be dead on accurate even if you move the scope around.

Good to hear that the deviation is being redone, just dont skrew it up guys

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Old 07-21-2008, 10:38 PM   #13

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Re: LMG Accuracy

Quote:
Originally Posted by [R-DEV]Katarn View Post
A rifle with a long and heavy barrel....hmmm. That's because LMGs ARE full-auto sniper rifles.
Hm...

Quote:
Originally Posted by Sgt.North View Post
They tend to fire from an open bolt position, thus less accurate, but more capable of dissipating the large amount of heat generated.
From the Open bolt position, the round is not 'tight' inside the barrel and as such is not that accurate.
They rely on the deviation, and suppression effect at all but Close range.
Quote:
Originally Posted by [R-MOD]Bob_Marley View Post
Typically LMGs are designed to be inherently inaccurate, if they're too accurate they dont give an area of "beaten ground" and end up being less effective in their role of delivering suppressive fire. See Bren Gun & L86.

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Old 07-22-2008, 12:06 AM   #14

[uBp]Irish's Avatar
Re: LMG Accuracy

Bren gun was what.. 60 years ago?

The accuracy might be enough on modern LGMs to give the ability to be somewhat innacurate, but when you've got that thing setup, you're going to be putting bullets on target. They're supposed to be infantry killers, and i think the way PR has it accurately reflects that.

I'm worried these new deviation changes might too extreme.

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Old 07-22-2008, 12:09 AM   #15

Tirak's Avatar
Re: LMG Accuracy

Please don't turn the LMGs into the .75 sniper rifles, they are a weapon of war designed to kill things, not just kick up dust.

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Old 07-22-2008, 01:03 AM   #16
PR Contributor

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Re: LMG Accuracy

Quote:
Originally Posted by Tirak View Post
Please don't turn the LMGs into the .75 sniper rifles, they are a weapon of war designed to kill things, not just kick up dust.
The LMG will be limited to firing a massive amount of firepower down range in a limited arc. It will have a tighter cone of fire than a riflemen, but only when prone, not moving, and after a moderate set-up time. And by the way, moving is different than turning, which will still be allowed (90 degree arc) after which you dramatically lose accuracy if quickly turning 180.

Don't worry, you'll love it.
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Old 07-22-2008, 09:04 AM   #17

Tirak's Avatar
Re: LMG Accuracy

Quote:
Originally Posted by [R-CON]Wolfe View Post
The LMG will be limited to firing a massive amount of firepower down range in a limited arc. It will have a tighter cone of fire than a riflemen, but only when prone, not moving, and after a moderate set-up time. And by the way, moving is different than turning, which will still be allowed (90 degree arc) after which you dramatically lose accuracy if quickly turning 180.

Don't worry, you'll love it.
So you are turning it into the .75 sniper rifles Where they can only be used prone and the setup time is far too long for a tactical situation. LMGs aren't just defensive weapons, if you're attaking, you need some heavy firepower, and you need that firepower mobile, if I've got to go prone, which reduces what I can see therefore reducing how well I can cover my squad, wait five to twenty seconds before my weapon is of any use, I might as well be useless.

Little do you know, that Operation Flashpoint 2 is a codename for the movement of Project Reality Mod to the big show. Bringing all the realism of Project Reality Mod, combined with spanking new graphics and the mythical 'F457R0P3Z' we bring you: OPERATION ARMED PROJECT ASSAULT REALITY FLASHPOINT 999

-[R-COM]TheScott666
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Old 07-22-2008, 12:12 PM   #18

Waaah_Wah's Avatar
Re: LMG Accuracy

Quote:
Originally Posted by [R-CON]Wolfe View Post
The LMG will be limited to firing a massive amount of firepower down range in a limited arc. It will have a tighter cone of fire than a riflemen, but only when prone, not moving, and after a moderate set-up time. And by the way, moving is different than turning, which will still be allowed (90 degree arc) after which you dramatically lose accuracy if quickly turning 180.

Don't worry, you'll love it.
Heh.. That will suck pretty badly for squads who like to be a bit offencive.

But after reading that tread in the Community Modding section im pretty interested It sounds good, have you guys started testing it yet, or is it still under developement?

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Old 07-22-2008, 12:36 PM   #19
PR Community Event Team

[R-COM]TheScot666's Avatar
Re: LMG Accuracy

Can it be done so that if you are pressed against a wall say, crouching or standing, although you dont 'put' the bipod on the wall, the deviation is slightly less so it appears like the bipod is on the wall.


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Old 07-22-2008, 03:58 PM   #20

Celestial1's Avatar
Re: LMG Accuracy

Quote:
Originally Posted by Tirak View Post
So you are turning it into the .75 sniper rifles Where they can only be used prone and the setup time is far too long for a tactical situation. LMGs aren't just defensive weapons, if you're attaking, you need some heavy firepower, and you need that firepower mobile, if I've got to go prone, which reduces what I can see therefore reducing how well I can cover my squad, wait five to twenty seconds before my weapon is of any use, I might as well be useless.
I don't think that he is saying they can ONLY be used prone.

Just that while prone (and after a setup time) they'll be much more accurate, while stand/crouch will be a bit larger spray area.


Just find a good place to set prone from a bit afar, cover your squaddies from a distance, then move in while they cover you, etc?
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