Go Back   Project Reality Forums > Project Reality Mod Forums > PR Suggestions
PR Suggestions : Suggestions from our community members.

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us


Closed Thread
 
LinkBack Thread Tools Display Modes
Old 07-18-2008, 01:33 PM   #1

darkwarrior666's Avatar
Paratroopers

BRACE FOR RESUGGESTION.

But seriously. I did a search. Every single one ended with 're-suggestion, pls use search function next time'. For three pages. Has a dev every actually given a viable reason as to why not to include paratroopers? If this gets locked(probable), I'd like to have that at least answered before the lock is placed.

Anyway...since this is supposed to be a suggestion. Here's my idea for the Paratrooper class:

1 Assault Rifle, scoped
1 Sidearm(pistol)
2 Frag Grenades
2 Smoke Grenades
1 Red Smoke Grenade
1 Field Dressing
Binoculars
Parachute

Decently equipped, but has nothing special, since they need room for the chute and all. Smoke grenades in case they need to mask their landing, red smoke in case they need extraction. Scoped rifle, due to the fact that they might land far from the battle. (botched approach, anyone?) Everything else is pretty much standard issue.


ZOCOM Squad Leader/Heavy Weapons Specialist
ZOCOM is a 6 man team, looking for team play with eachother, and other people. If you see the ZOCOM squad ingame, and you've got VOIP and wanna pitch in to the squad, join up.

"For me, love is knowing your target, putting them in your targeting reticle, and together achieving a singular purpose... against statistically long odds." - HK-47
darkwarrior666 is offline
Old 07-18-2008, 01:39 PM   #2
Supporting Member

Flanker15's Avatar
Re: Paratroopers

But how would you implement Paratroops into the PR maps? Paratroops are supposed to be dropped away from the operation zone where they regroup and move into position. The only way to do it realistically is to have a spawn spot on the map further into enemy territory (on the ground) which is where the paratroops have regrouped at then have it disappear 10 seconds later.

Help Project Reality in Australia, join the bigD community!
http://www.bigdgaming.net/
Flanker15 is offline
Old 07-18-2008, 01:45 PM   #3
Supporting Member

Dr2B Rudd's Avatar
Send a message via MSN to Dr2B Rudd Send a message via Skype™ to Dr2B Rudd
Re: Paratroopers

why would paras work here?

Its daytime, the maps are too small and they would probably have to be dropped from a cargo plane like a Hercules.

This isn't WW2!! chopper insertions are faster ingame anyway

and do not resuggest unless you have something new to add

Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund

Dr2B Rudd is online now
Old 07-18-2008, 01:45 PM   #4
Supporting Member

RCMoonPie's Avatar
Re: Paratroopers

I know it will be locked.....but.....

I dont think a new class is necessary.
I do however think that chutes have a place in an organized game.

Since the use of chutes has been proven to have rules such as "must be deployed above a certain hieght" etc. etc......I think they should be useable for organized insertions.

A helo pilot could take a squad up to a designated altitude.....once the destination/altitude has been reached......he gives the command to bail out....this command is already on the comm rose.

Once again, I think it would have a place in the game again now that the chutes have better parameters.
Just so long as we dont get ANY vanilla usage of them.

"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." - George Orwell
RCMoonPie is offline
Old 07-18-2008, 01:51 PM   #5
Forum Moderator

[R-MOD]KP's Avatar
Re: Paratroopers

1. There is no place for parachuting in on the battlefield in PR. The type of battles being fought doesn't really allow for it.

2. It ends up in para-spamming n00bery, ruining gameplay because everybody will just drop in on the flags from the sky.

3. The British "desert" soldiers are the Parachute Regiment, so in a way, they're in already.

4. It's been suggested before, so it'll get the lock. Again.


KP still is the number one hottie, noobs.
-[R-PUB]bosco
I'd do KP. Wouldn't everyone?
-e-Gor
[R-MOD]KP is offline
Closed Thread


Bookmarks

Tags
paratroopers
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 08:39 AM.


Powered by: vBulletin. ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2008, Project Reality.