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Old 07-08-2008, 08:25 AM   #11

Harrod200's Avatar
Re: Attack Helicopters Suggestion

Indeed; it may be more realistic, but in terms of gameplay, stealth is an important part of the game and is the only real way an AAV can do anything against aircraft.

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Old 07-08-2008, 08:53 AM   #12
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Re: Attack Helicopters Suggestion

I really like the idea of the funky green boxes, course it would be very easy for them to spot targets but how about making it so a green box dosnt show up around an enemy AAV. I can forsee chopper pilots going "Funky green box" blind and not noticing the AAV staring up at them, could add that lil smidge of balance n stealthliness




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Old 07-08-2008, 11:35 AM   #13

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Re: Attack Helicopters Suggestion

Quote:
Originally Posted by [R-DEV]Rhino View Post
its a interesting suggestion thou I can see it just making it too easy for attack choppers to find targets.
As I mentioned, we can counter-act the advantage given to the gunners by limiting the range at which the targeting box appears. How much easier will this actually make things for the gunner? Any decent gunner will already have spotted most targets beyond a 600m range anyways, the box will simply help in identifying Friend from Foe.

Which reminds me, I had forgotten to suggest that we also include the X box marker for friendly vehicles as well... to help simulate onboard IFF detection.

Bottom line, I don't see this as giving experienced gunners any further advantage, but it WILL allow newcomers to the attack chopper game to improve their skills without having to spend countless hours of mental practice trying to figure out what an APC looks like on screen through 600m of fog.

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Old 07-08-2008, 11:39 AM   #14

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Re: Attack Helicopters Suggestion

Quote:
Originally Posted by Harrod200 View Post
Indeed; it may be more realistic, but in terms of gameplay, stealth is an important part of the game and is the only real way an AAV can do anything against aircraft.
Quote:
Originally Posted by Sadist_Cain View Post
I really like the idea of the funky green boxes, course it would be very easy for them to spot targets but how about making it so a green box dosnt show up around an enemy AAV. I can forsee chopper pilots going "Funky green box" blind and not noticing the AAV staring up at them, could add that lil smidge of balance n stealthliness
Keep in mind, the boxes look the same regardless of whether you are looking at tank, APC, or AAV. So it is still up to the pilot to recognize the danger and avoid it. Also, only the gunner sees the boxes, not the pilot, so he would have no warning as to an AAV unless given one by the gunner, who, assuming he is of average experience, is more likely to assume he's seeing a tank and in fact order the pilot to attack, making him even MORE vulnerable to the AAV.

Call it hiding in plain sight.

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Last edited by DarthDisco; 07-08-2008 at 11:44 AM.
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Old 07-08-2008, 11:47 AM   #15

Mora's Avatar
Re: Attack Helicopters Suggestion

I'd like to see this but not every chopper has such a radar. Only the apache has the longbow radar system. So only the apache should get it. Then it would be unbalanced against the other attack choppers but realistic. And that is what PR is all about.

It just means AAvs has to work more with the team instead of just camping around the hills shooting at the bunkers on kashan.

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Old 07-08-2008, 11:50 AM   #16
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Re: Attack Helicopters Suggestion

See Harrod's rain of death AAR and replay for reasons not to buff the helicopter. So many dead tanks.....
Oh the Cobra and PLA chopper don't have radar anyway.

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Old 07-08-2008, 12:28 PM   #17

gclark03's Avatar
Re: Attack Helicopters Suggestion

Why neuter the Apache (or keep it neutered) because the Havoc doesn't have a similar targeting system?

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Old 07-08-2008, 12:37 PM   #18
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Re: Attack Helicopters Suggestion

Havoc does though! Only the cobra and PLA chopper don't.

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Old 07-08-2008, 03:27 PM   #19

Waaah_Wah's Avatar
Re: Attack Helicopters Suggestion

Quote:
Originally Posted by [R-DEV]Rhino View Post
yep, I prove my point

Also a AAV should be more powerful than a chopper in combat with each other and it being hidden is one of its biggest advantages.
AAV's have a range of 1200 meters, so if you would make these boxes show up at around 700 meters, the AAVs should still have the upper hand. And if you guys would make it possible to turn off the radar on the AAVs to engage chopters with the cannon without giving a missile warning, the AAVs would deffinately have the upper hand in an engagement

Btw, if an AAV lets a chopter get closer to it than 700 meters, it really deserves to get blown up.

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Old 07-08-2008, 03:29 PM   #20

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Re: Attack Helicopters Suggestion

Exactly

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