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| PR Suggestions : Suggestions from our community members. |
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#11 |
![]() Join Date: Sep 2007
United KingdomLocation: Blighty
Posts: 1,538
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Re: Attack Helicopters Suggestion
Indeed; it may be more realistic, but in terms of gameplay, stealth is an important part of the game and is the only real way an AAV can do anything against aircraft.
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The original gun freak gaymer geek
e-penises will be put back into their owners' pants, or we'll cut them off with rusty shears. -[R-DEV]Rhino (It was Rhino really, Masaq just stole his wit sheet) Love and hugs, Chief Ignorant Tosser, Lord High Arsehole and Bitch Supreme, Masaq the Terrible. |
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#12 |
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![]() Join Date: Aug 2007
United KingdomLocation: L337tAnkp00ning with Robbi187
Posts: 1,069
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Re: Attack Helicopters Suggestion
I really like the idea of the funky green boxes, course it would be very easy for them to spot targets but how about making it so a green box dosnt show up around an enemy AAV. I can forsee chopper pilots going "Funky green box" blind and not noticing the AAV staring up at them, could add that lil smidge of balance n stealthliness
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![]() ![]() ![]() Epic infraction worthy Sig Created by ETU Robbi, Dam you allll!!!! |
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#13 | |
![]() Join Date: Jul 2007
CanadaLocation: Toronto, ON
Posts: 86
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Re: Attack Helicopters Suggestion
Quote:
Which reminds me, I had forgotten to suggest that we also include the X box marker for friendly vehicles as well... to help simulate onboard IFF detection. Bottom line, I don't see this as giving experienced gunners any further advantage, but it WILL allow newcomers to the attack chopper game to improve their skills without having to spend countless hours of mental practice trying to figure out what an APC looks like on screen through 600m of fog. | |
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How's my flying? Call 1-800-FLY-JEDI
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#14 | ||
![]() Join Date: Jul 2007
CanadaLocation: Toronto, ON
Posts: 86
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Re: Attack Helicopters Suggestion
Quote:
Quote:
Call it hiding in plain sight. | ||
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How's my flying? Call 1-800-FLY-JEDI
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Last edited by DarthDisco; 07-08-2008 at 11:44 AM.
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#15 |
![]() Join Date: Aug 2007
NetherlandsLocation: Groningen
Posts: 1,535
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Re: Attack Helicopters Suggestion
I'd like to see this but not every chopper has such a radar. Only the apache has the longbow radar system. So only the apache should get it. Then it would be unbalanced against the other attack choppers but realistic. And that is what PR is all about.
It just means AAvs has to work more with the team instead of just camping around the hills shooting at the bunkers on kashan. |
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#16 |
![]() ![]() Join Date: Feb 2007
Location: Australia
Posts: 210
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Re: Attack Helicopters Suggestion
See Harrod's rain of death AAR and replay for reasons not to buff the helicopter. So many dead tanks.....
Oh the Cobra and PLA chopper don't have radar anyway. |
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Help Project Reality in Australia, join the bigD community!
http://www.bigdgaming.net/ |
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#17 |
![]() Join Date: Nov 2007
MontserratLocation: Up
Posts: 1,084
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Re: Attack Helicopters Suggestion
Why neuter the Apache (or keep it neutered) because the Havoc doesn't have a similar targeting system?
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"Ignorance is one thing. It is another thing to parade ignorance as sophistication."
-David Remnick |
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#18 |
![]() ![]() Join Date: Feb 2007
Location: Australia
Posts: 210
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Re: Attack Helicopters Suggestion
Havoc does though! Only the cobra and PLA chopper don't.
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Help Project Reality in Australia, join the bigD community!
http://www.bigdgaming.net/ |
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#19 | |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 2,947
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Re: Attack Helicopters Suggestion
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Btw, if an AAV lets a chopter get closer to it than 700 meters, it really deserves to get blown up. | |
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#20 |
![]() Join Date: Aug 2007
NetherlandsLocation: Groningen
Posts: 1,535
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Re: Attack Helicopters Suggestion
Exactly
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