|
|||||||
| PR Suggestions : Suggestions from our community members. |
![]() |
|
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 |
![]() Join Date: Feb 2008
EuropePosts: 251
|
Re: Map Suggestion
Yeah like Scot said there was a jungle map like this. Except it didn't had armor as far as I remember, only choppers. Armor isn't suited much in a jungle anyway.
I think it's a good idea, though jungle maps are tough, and it doesn't look good on the BF2 engine either. Add to this all those dex-monkeys who run around alone, it's just no fun. But if it's done properly, it could be awesome. |
|
|
|
#12 |
![]() Join Date: Apr 2008
ItalyLocation: Cologne Germany
Posts: 318
|
Re: Map Suggestion
Speaking of what affects lag, has the map as a whole an impact on lag or can one remote section of the map cause lag ? Say I have a jungle map with camp like spots in it and naked hills, would the spots where the a10 pilot gets a lot of vegetation in his field of view still cause the same amount of lag or is the toal ammount of vegetation on the map as a whole the concern ?
I want to object to armor not being suited in a jungle |
|
| Sponsored Links | |
![]() |
|
| Bookmarks |
| Tags |
| map, suggestion |
| Thread Tools | |
| Display Modes | |
|
|