Go Back   Project Reality Forums > Project Reality Mod Forums > PR Suggestions
PR Suggestions : Suggestions from our community members.

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us


Reply
 
LinkBack Thread Tools Display Modes
Old 06-25-2008, 08:35 AM   #11

Skodz's Avatar
Re: Mortars: Reloaded

Player controlled artillery and mortar (wich I consider different) would be very nice. As it already been discussed before, there are very interesting way of doing it.

But to me, there the way it should be.

Mortars:
Available as deployable commander assets or
Available as Limited Kits. These kits would obviously have a regular weapon when not using the mortar and they would simply carry it on their back.
http://www.25idl.army.mil/Deployment...mortar%202.jpg
Mortars should have short-mid range and have just a little more destroying power then grenades. Aiming like grenade launchers but with a greater range and minimum range.

Player controlled Artillery like howitzer
Again, could have a aiming system similar to grenade launcher but more realistic and a greater range and minimum one.
Lot of power, capable of destroying armor.
Since PR maps are relatively small for artillery real range, they could hit anywhere on the map but only with "locked" target by SL on the frontlines and a significative loading time to prevent art abuse.
Art gun would be deployed at conventional armies main base as a "permanant" asset, it could not be moved and there would obviously be a very small number of them so only a few players would be using it at a time.
Destroyable like vbf2 art.

Skodz is offline Reply With Quote
Old 06-25-2008, 08:37 AM   #12

Skodz's Avatar
Re: Mortars: Reloaded

Player controlled artillery and mortar (wich I consider different) would be very nice. As it already been discussed before, there are very interesting way of doing it.

But to me, there the way it should be.

Mortars:
Available as deployable commander assets or
Available as Limited Kits. These kits would obviously have a regular weapon when not using the mortar and they would simply carry it on their back.
http://www.25idl.army.mil/Deployment...mortar%202.jpg
Mortars should have short-mid range and have just a little more destroying power then grenades. Aiming like grenade launchers but with a greater range and minimum range.

Player controlled Artillery like howitzer
Again, could have a aiming system similar to grenade launcher but more realistic and a greater range and minimum one.
Lot of power, capable of destroying armor.
Since PR maps are relatively small for artillery real range, they could hit anywhere on the map but only with "locked" target by SL on the frontlines and a significative loading time to prevent art abuse.
Art gun would be deployed at conventional armies main base as a "permanant" asset, it could not be moved and there would obviously be a very small number of them so only a few players would be using it at a time.
Destroyable like vbf2 art.

Sorry double post, bugged during the posting.

Skodz is offline Reply With Quote
Sponsored Links
Reply


Bookmarks

Tags
mortars, reloaded
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 03:52 AM.


Powered by: vBulletin. ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2008, Project Reality.