Go Back   Project Reality Forums > Project Reality Mod Forums > PR Suggestions
PR Suggestions : Suggestions from our community members.

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us


Reply
 
LinkBack Thread Tools Display Modes
Old 06-20-2008, 06:09 PM   #21
Supporting Member

LtSoucy's Avatar
Re: Challenger 2 MBT

As viper said every tank can be destroyed. The tanks ingame are fine. M1A2 needs better armor that all.


btw, hotrod, 1 out of your 3 pictures show Bradley IFV's, Top Abrams is yes a IED kill but still, it was a MBT killed. And the middle one shows a M113, a light APC.



-Commander
of UK Forces


Current Projects:
Operation Rising Sun
LtSoucy is offline Reply With Quote
Old 06-20-2008, 06:44 PM   #22

[T]Terranova7's Avatar
Re: Challenger 2 MBT

The thing is though, that there are sooo many ways a tank/apc or any vehicle for that matter can be damaged that the amount of possibilities are practically endless. I mean right now, vehicles don't react to the environment like you'd expect. If you drive a humvee full speed into the side of a building, all that happens is the humvee takes a bit of damage. In real life, the front hood would collapse in, and the crew would probably be seriously injured or dead.

Now with tanks it's almost the same thing. If we shoot it with a sabot round or something, you might expect the crew inside to be killed or seriously injured but we don't have that. So the only way to simulate a kill is to have the tank spontaneously explode into star wars dust.

[T]Terranova7 is offline Reply With Quote
Old 06-20-2008, 07:09 PM   #23
PR Developer

[R-DEV]Undies's Avatar
Re: Challenger 2 MBT

Quote:
Originally Posted by Waaah_Wah View Post

If a tank is shot multiple times with SABOT rounds it will most likely be damaged beyond repair.
You would be surprised m8, there is no explosive content in sabot rounds and during Desert Storm soldiers from the 14/20 Hussars reported shooting some enemy tanks 6-7 times as they saw no obvious damage, upon closer inspection they had killed the crew with the first hit but as there was no explosion, they were unaware, so kept shooting.


[R-DEV]Undies is offline Reply With Quote
Old 06-20-2008, 07:43 PM   #24

M.Warren's Avatar
Re: Challenger 2 MBT

Quote:
Originally Posted by Hotrod525 View Post
Look at this Bradley you think Crew get out of this uninjured ?

By The Way, Coalition have lost many tank.
Actually, not to be a pain. But I belive that is the overturned wreckage of an M113 armored personnel carrier. Far to small to be a M2 Bradley, in my opinion.

Take note of the wheel size and spacing. Including the generally plain looking side armor that isn't fitted with additional armor plating or reactive armor as an M2 would have.

M113


M2A2

"... As PR continues to struggle to find realism in infantry combat; the aspect of quick reflexes has been replaced by encouraging camping instead."


M.Warren is offline Reply With Quote
Old 06-20-2008, 10:37 PM   #25

Waaah_Wah's Avatar
Re: Challenger 2 MBT

Quote:
Originally Posted by [R-DEV]Undies View Post
You would be surprised m8, there is no explosive content in sabot rounds and during Desert Storm soldiers from the 14/20 Hussars reported shooting some enemy tanks 6-7 times as they saw no obvious damage, upon closer inspection they had killed the crew with the first hit but as there was no explosion, they were unaware, so kept shooting.
If they killed the crew, they probably messed up the tank pretty badly dont you think?

Btw, isnt there a big chanse of SABOT rounds setting off amunition or fuel in the tank they hit?

Never argue with an idiot, he will just drag you down to his level and beat you by experience

Killing for peace is like f*cking for virginity

I Jaymz
Waaah_Wah is offline Reply With Quote
Sponsored Links
Old 06-21-2008, 12:43 AM   #26

Ironcomatose's Avatar
Re: Challenger 2 MBT

Quote:
Originally Posted by Airs0ft_S0ldier11 View Post
Actually in some of those pictures, the tanks were destroyed by allies to prevent enemy from salvaging key components of it.
Yeah i was going to say that too. Its standard procedure to destroy any allied equipment if it can not be moved/salvaged in time for w/e reason(i.e continued combat or not enough time). This happened a lot apparently, especially during the opening weeks of the war where everything was still very fast pase combat.


"Exactly how long does it take to get to the center of a tootsie pop?"
-Me
Ironcomatose is offline Reply With Quote
Old 06-21-2008, 03:42 AM   #27
PR Developer

[R-DEV]Undies's Avatar
Re: Challenger 2 MBT

Quote:
Originally Posted by Waaah_Wah View Post
If they killed the crew, they probably messed up the tank pretty badly dont you think?

Btw, isnt there a big chanse of SABOT rounds setting off amunition or fuel in the tank they hit?
I would imagine it was quite a mess inside, but the turret and hull were, aside from a few holes, sound. There is a chance of ammunition being set off yes, but i work with some of these guys who are quite adament a lot of them didnt explode or give any real indication they'd been hit.


[R-DEV]Undies is offline Reply With Quote
Old 06-21-2008, 03:57 AM   #28

/ASF/.Venom's Avatar
Re: Challenger 2 MBT

wouldnt they notice it stop doing stuff? like shooting back?



BTW the guy in my Avatar is'nt me.
/ASF/.Venom is offline Reply With Quote
Old 06-21-2008, 04:11 AM   #29

Bringerof_D's Avatar
Re: Challenger 2 MBT

i hafta agree with everyone else, as realistic as it might be you have to remember, in real life the insurgents dont have the same amount of guys you do, they got 10 times as many. and the ieds they got are much more powerfull than the ones in PR, they are hand made bombs meant to take out tanks and torture their crews.

they have hundreds of other elements to help them destroy these vehichles, in PR they dont. like you said a tank took around 70 consecutive rpg hits, well guess what here in PR we only got 2 per man. so if you take that all into acount, its perfectly balanced to real life scenarios now just to a lesser scale.
Bringerof_D is offline Reply With Quote
Old 06-21-2008, 04:12 AM   #30

Skodz's Avatar
Re: Challenger 2 MBT

I am actually satisfied with the actual damage managements for armored vehicles. Especially tanks offering turrets and track disfunction.

According to BF2 engine and the ennemy equipment compared to real life.

Skodz is offline
Last edited by Skodz; 06-21-2008 at 04:19 AM.
Reply With Quote
Sponsored Links
Reply


Bookmarks

Tags
challenger, mbt
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 03:50 AM.


Powered by: vBulletin. ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2008, Project Reality.