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| PR Suggestions : Suggestions from our community members. |
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#11 | |
![]() Join Date: Mar 2008
Posts: 219
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Re: Realistc Chopper Damage When Landing
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Best case scenario or ideal landings aren't what you code the limit for. You have to have a threshold that makes sense. Really its like driving a car in a game where the second you scape the curb with your wheels the tire goes totally flat. It isn't realistic but it also isn't acceptable just because you're supposed to not do it. Its like the way they're changing the suppression effect so that when you shoot the ground right in front of you you don't suppress yourself. You aren't SUPPOSED to shoot that poorly but they still have to make it so that it doesn't ruin your day right? | |
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Gamehandle: P*Funk A||$ta|2s
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#12 | |
![]() Join Date: Nov 2007
MontserratLocation: Up
Posts: 1,083
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Re: Realistc Chopper Damage When Landing
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Moving on, I have no problem with this change, as long as some damage (30-40%), at least a little loss of control (for example, tail rotor or rudders), and perhaps some harm to the passengers (30-40% health) is incurred at high speeds. If they hit the ground by the skids at ludicrous speeds, everyone should die and the helicopter should be sent below 20%, but it should never explode until it hits the ground at another angle at equally ludicrous speeds. In fact, this could be rolled into the 'movement' there's been to minimize all vehicle explosions in PR. I can't say whether you Devs have tried to implement that; if you have, this would be a great addition to the concept. | |
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"Ignorance is one thing. It is another thing to parade ignorance as sophistication."
-David Remnick |
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#13 |
![]() ![]() Join Date: Mar 2007
United KingdomLocation: Near Leeds
Posts: 1,501
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Re: Realistc Chopper Damage When Landing
It'd be nice if there were some way of having the broken tracks effect apply to choppers. That'd be kinda fun.
Good idea though, there are too many explosions in this game that shouldn't happen, unfortunately most of them can't be removed it seems. |
![]() I'm a PC! And I use a badly written Microsoft operating system like the vast majority of PC users thus discrediting your individuality based retaliation to Apple marketing. |
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#14 |
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PR Mapper Team
![]() Join Date: Jan 2007
United KingdomLocation: chester,uk
Posts: 1,794
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Re: Realistc Chopper Damage When Landing
it already happens, if you lose a certain amount of health in a chopper you'll lose rudder control it doesn't happen every time but its there, and if you take enough damage you're engine will cut out and you'll crash land and depending on altitude either blow up or manage to escape.
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#15 | |
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PR Contributor
![]() Join Date: Dec 2007
Posts: 374
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Re: Realistc Chopper Damage When Landing
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I'm not sure how this illustrates your argument for making the chopper easier to thump down hard? I'm surprised ppl find this such an issue is all.....I can think of a lot more things I'd want to fix with the choppers before I got to this.....most notably the way they behave on the skids\wheels.... Anyway, I dont find it a big problem..... | |
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Last edited by [R-CON]Mescaldrav; 05-23-2008 at 09:52 PM.
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#16 |
![]() Join Date: May 2008
Posts: 45
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Re: Realistc Chopper Damage When Landing
Really, you'd have to do some severe damage to a helicopter to make it explode in real life. What's going to normally happen is the blast frag warhead used in most antiaircraft applications are going to damage the rotor blades or rudder, resulting in a loss of altitude and eventually a crash, although not at high enough velocities that the aircraft will explode.
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#17 |
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PR Contributor
![]() Join Date: Jun 2007
SpainLocation: Spain
Posts: 1,961
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Re: Realistc Chopper Damage When Landing
There are some funky effects already on the choppers, except they only work in local server, not on a dedicated server.
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"Today's forecast calls for 30mm HE rain with a slight chance of hellfires" ![]() ![]() |
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#18 |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 2,933
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Re: Realistc Chopper Damage When Landing
^^What effects exactly?
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#19 |
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Re: Realistc Chopper Damage When Landing
Go play on Local and damage your chopper. It will start to spin heavily and eventually crash. Not like the mid-air explosion on dedi servers
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#20 |
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PR Community Event Team
![]() Join Date: Jan 2008
United KingdomLocation: In the bushes outside your house
Posts: 3,953
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Re: Realistc Chopper Damage When Landing
so why doesn't that happen on Dedicated ones, cos that is very coooll!!
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![]() Lest we forget. R-DEV Masaq- I'm such a dork. Rudd - You should run for Prime Minister! i'd vote for you Sgt.Smeg - You've the biggest I've seen Scot. |
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| chopper, damage, landing, realistc |
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