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| PR Suggestions : Suggestions from our community members. |
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#1 |
![]() Join Date: Feb 2006
Location: The netherlands
Posts: 105
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black hawk down
what i think what make a really cool crash when the bh has no live that it gets almost uncontrole able and smoke everywhere just like in the movie black hawk down
and that you can survive it when it crashes but it burns slowly hope you guys understand what i am saying |
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#2 |
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PR Tournament Admin
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though about it today.
you should be able to survive a crash but should be randomly injured (includeing death) and you should be able to stay in the vehicle. |
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Annihilator of 1 smacktard
![]() Any Project Reality Tournament enquiries or player problems please feel free to PM me. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." |
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#3 |
![]() Join Date: Feb 2006
Location: The netherlands
Posts: 105
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yes that is what i mean that you can survive it but youre almost dead so you have to be lucky that there is a medic
and do the black hawks wreck stay if they stay it would be really cool at the crash site that there is a cloud of smoke coming from it like the cars in karkand on the corner at the first flag |
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#4 |
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PR Tournament Admin
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to have the chassie stay for the whole game but un use able(still with health but can only be taken away with a specific weapon).
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Annihilator of 1 smacktard
![]() Any Project Reality Tournament enquiries or player problems please feel free to PM me. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." |
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#5 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: The Netherlands
Posts: 4,911
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Or maybe, an idea would be to seperate engine failure from total destruction. E.g. your engine stops functioning, but you manage to land relatively unharmed. Your board weapons (miniguns) would still be in working order, possibly. I'm not sure if this is even remotely possible modding wise, but I think it would be nice to have. (You'd have to be careful though, as an idle helicopter is a sitting duck for any rocket.)
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Fact of life: A Conscience is what hurts when all your other parts feel so good.
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#6 |
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Retired PR Developer
![]() Join Date: Jun 2005
Location: NH, US
Posts: 3,082
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Problem (I think) is that the miniguns work off the power of the helo. So if it goes down (which would mean the pilot would probably want to shut everything off to prevent fire) the minis might not work.
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#7 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: The Netherlands
Posts: 4,911
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Hmm, yes, you may have a point there. Besides, if the engine is damaged (as in my scenario) that would mean no power anyway....
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Fact of life: A Conscience is what hurts when all your other parts feel so good.
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#8 |
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These are all great ideas. I think it would be great that the helo chasis would stay. I think itis much more realistic. I also think that people would value the heli much more if it doesn't spawn for a while. There would definantly be way less helo ramming. Helo ramming pisses me off a wicked lot. Can't stand when I'm trying to hover my helo for my troops to get on the ground and some loser crashes into us and gets 5 kills.
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#9 |
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Retired PR Developer
![]() Join Date: Jun 2005
Location: NH, US
Posts: 3,082
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I know it would be a bit drastic but with the strength of planes in PR it might be best to see them seperated into different maps. Planes own the map enough as it is.
Anyway back on topic. Even if the minis don't work, crash landings are much better than exploding helos. |
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#10 |
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PR Tournament Admin
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i whole hartedly agree
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Annihilator of 1 smacktard
![]() Any Project Reality Tournament enquiries or player problems please feel free to PM me. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." |
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