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Old 02-07-2006, 11:39 AM   #1
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Parachute as a weapon.

If we do this we can have it as single use and make it so that you cant re-arm from ammo pack and supply crates plus you can also make it user specific.

on the side you cant shoot whilst using it which is much more realistic.

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Old 02-07-2006, 04:24 PM   #2
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That's an interesting idea, to be honest if that's possible I think it would probably be the best way to do things.

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Old 02-07-2006, 05:00 PM   #3
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it just seemed to make more sense.

DEV's could we have it as a addable to your current kit??

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Old 02-07-2006, 05:33 PM   #4
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heh i can imagine it now in a sticky situation behind enemy lines

*Now for plan B!! "Chute flies out and slowly and drapes player"..*
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Old 02-07-2006, 07:22 PM   #5

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Thats a good idea. It would take time to pull out. But i like it i really do
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Old 02-07-2006, 10:35 PM   #6
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The parachute already is a weapon. It is called "parachutelauncher", and when fired it creates the parachute, which is a vehicle. How BF2 handles this "parachutelauncher" is partially internal, as I have had no success in limiting how much ammo it has.
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Old 02-08-2006, 05:53 PM   #7
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but it is not counted as a seperate weapon it is a uses as well as weapon what i think is that it should be a on its own weapon.

(oh and that means if you de-select it you fall out of the sky) Happy landings!!

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Old 02-08-2006, 05:56 PM   #8
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Yeah if possible disable the parachutelauncher and add it as a selectable weapon. Perhaps then it can be limited?

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Old 02-08-2006, 05:57 PM   #9
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which was my idea in the first place you can also make it so you can only resupply from a certain object( i think any way).

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Old 02-08-2006, 06:02 PM   #10
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Right, not trying to swipe your idea. More just asking if that would make it (whith the engine limitation Camelot pointed out) a one time use weapon.

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