Go Back   Project Reality Forums > Project Reality Mod Forums > PR Suggestions
PR Suggestions : Suggestions from our community members.

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us


Reply
 
LinkBack Thread Tools Display Modes
Old 02-20-2008, 08:01 PM   #1

Engineer981's Avatar
This game is great but a few suggestions

I first off want to tell you how great this game's mechanics are. I bought BF2 just for this mod.


But, I have a problem with the current way the command structure is set it, its both inefficient and unrealistic. So me and my clan leader were playing the other day. For some reason we couldn't even get into the same "squad" and when we jumped into the same tank, well we died. We couldn't even create our own. It got extremely frustrating for the both of us and apparently of another clan member when he played.

Heres a list of a few suggestions I have:

A) Scrap the BF2 command system. Either set it up in squads and fire teams as in real life, or just have a list of classes like this:

Rifleman(13)
Medic(1/4)
Support(1/4)
Sniper(1/1)
Pilot(2/5)

This way people will be assigned a class and they'll be in that the whole game. Another thing that frustrated us is the fact we had to reapply every time we died. In my opinion, this doesn't make anything realistic. When you join the military, you get assigned a MOS and you stick with it, the commander doesn't change you.

B) Why can't I talk to the people on VOIP who happen to not to be in my squad? Is there any way you can add 2 channels, one for just the squad, and one for the team as a whole? They have that in Red Orchestra where they have a voice thing for people just in the same vehicle.

C) Apply everyone to drive the supply truck, not just engineers and squad leaders. I bet I could hop in one right now and quickly figure out how to drive it.

D) Reduce the waiting time for vehicles to respawn. I can see like some where between 5 and 10 minutes. But 15 or 20 minutes seems to be overkill.


I am new to this game and do not fully understand it yet. But I wanted to point out some of my suggestions that I feel would make it a better game.
Engineer981 is offline Reply With Quote
Old 02-20-2008, 08:14 PM   #2

Tartantyco's Avatar
Quote:
For some reason we couldn't even get into the same "squad"
-Maybe the squad was... full? Don't you know how to set up your own squad? And if by "squad" you mean team, it's called auto-balance.

Quote:
and when we jumped into the same tank, well we died.
-Crewman kit. Read the manual.

Quote:
We couldn't even create our own.
-Um, tank or squad?

Quote:
It got extremely frustrating for the both of us and apparently of another clan member when he played.
-Read. Manual.

Quote:
A) Scrap the BF2 command system. Either set it up in squads and fire teams as in real life, or just have a list of classes like this:

Rifleman(13)
Medic(1/4)
Support(1/4)
Sniper(1/1)
Pilot(2/5)
-Dumb idea, just above.

Quote:
This way people will be assigned a class and they'll be in that the whole game. Another thing that frustrated us is the fact we had to reapply every time we died. In my opinion, this doesn't make anything realistic. When you join the military, you get assigned a MOS and you stick with it, the commander doesn't change you.
-But you're not joining the military, you're joining a server. And it's a simulation comprised of maximum 64 players, not thousands, figure out where your logic runs into the wall.

Quote:
B) Why can't I talk to the people on VOIP who happen to not to be in my squad?
-Because the BF2 developers suck infinitely much.

Quote:
Is there any way you can add 2 channels, one for just the squad, and one for the team as a whole?
-Teamspeak.

Quote:
C) Apply everyone to drive the supply truck, not just engineers and squad leaders. I bet I could hop in one right now and quickly figure out how to drive it.
-I don't think you comprehend what this mod aims to accomplish.

Quote:
D) Reduce the waiting time for vehicles to respawn. I can see like some where between 5 and 10 minutes. But 15 or 20 minutes seems to be overkill.
-Yes, lets make the mod just like BF2...

Quote:
I am new to this game and do not fully understand it yet. But I wanted to point out some of my suggestions that I feel would make it a better game.
-I'll explain further when I've taken off my arrogant asshole hat. Might take a day or something. Film at 11.


-Warning issued for unhelpful post content.
Tartantyco is online now
Last edited by [R-DEV]GrayeKnight; 02-21-2008 at 06:03 PM.
Reply With Quote
Old 02-20-2008, 08:28 PM   #3
Supporting Member

Dr2B Rudd's Avatar
Send a message via MSN to Dr2B Rudd Send a message via Skype™ to Dr2B Rudd
Welcome to the mod + forums.

Some stuff is hardcoded like VOIP, that means the devs arent able to touch it.

Sounds like you had the squad bug, it happens sometimes.

Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund

Dr2B Rudd is online now Reply With Quote
Old 02-20-2008, 08:40 PM   #4

Engineer981's Avatar
Wow, thanks for being remotely civil about it....


No, squads, like on the same team. And it wouldn't create a new one. We tried.

We both had crewman kit, and couldn't get in the same tank w/o dying cause we weren't on the same squad, because we couldn't get into the same squad

Squad, how am I going to create a tank

I did read the manual

The way the command system is set up is dumb in my opinion too. Really poor and inefficient. I understand it and again, I read the manual.

Why should I have to reapply every time I die. I think it would be better to have dedicated pilots, crewmen, AT riflemen, etc.

I will agree with you on that the BF2 people suck.

I have team speak and vent. And currently I can only speak to my squad over VOIP. So how about the other people not in my squad that don't have team speak or on a different clans one

This mod focus is on reality. How realistic is it that I cannot drive a truck as a medic.

I kinda agree with you on that, but at the same time, its only a game. Who likes chilling in spawn.

Thanks for being so nice about this. Great way to attract new players.
Engineer981 is offline
Last edited by Engineer981; 02-20-2008 at 08:53 PM.
Reply With Quote
Old 02-20-2008, 08:41 PM   #5

Engineer981's Avatar
thanks Rudd
Engineer981 is offline Reply With Quote
Sponsored Links
Old 02-20-2008, 08:58 PM   #6

ayjazz's Avatar
Welcome to PR man.
Excuse that first reply, a lot of the community tends to have that kind of arrogant attitude, its one of our flaws.
Just try to ignore it and enjoy this great mod that the devs have made for us.
About your suggestions, yes there are some parts of the game that tend to be annoying, but after playing for awhile, you'll learn to get around them. Just keep practicing man.

Yea...
ayjazz is offline Reply With Quote
Old 02-20-2008, 09:22 PM   #7

SleepyHe4d's Avatar
Wow, a bunch of those (or all) are going against exactly what PR is trying to be, so how about:

E) Don't like it, go play something that doesn't take teamwork and consideration/contribution. : \

Sorry man but it seems you have the wrong idea of what PR is. xD


Ok that might've been too harsh, but you sound and have the attitude like the type of person who would wait 20 mins for vehicles or drive off alone.
SleepyHe4d is offline
Last edited by SleepyHe4d; 02-20-2008 at 10:14 PM.
Reply With Quote
Old 02-20-2008, 09:33 PM   #8
Forum Moderator

[R-MOD]Mongolian_dude's Avatar
Quote:
Originally Posted by Engineer981 View Post
Wow, thanks for being remotely civil about it....
Yes, please refrain from mobbing people for differing opinions. It can be VERY offensive to have someone say that your idea is stupid, or ridiculous, because infact you are stating "Idiots have idiotic ideas. You have an idiotic idea, therefore you are an idiot", when they may be simply miss-informed or miss-understanding.

This is the biggest problem out community faces, is people being offensive or aggressive to new-comers.

Quote:
Originally Posted by Engineer981 View Post
A) Scrap the BF2 command system. Either set it up in squads and fire teams as in real life, or just have a list of classes like this:

Rifleman(13)
Medic(1/4)
Support(1/4)
Sniper(1/1)
Pilot(2/5)

This way people will be assigned a class and they'll be in that the whole game. Another thing that frustrated us is the fact we had to reapply every time we died. In my opinion, this doesn't make anything realistic. When you join the military, you get assigned a MOS and you stick with it, the commander doesn't change you.
Problems with this idea:

-Regressive, as it undoes all the game mechanics back till about 0.4 (Bronze age)
-Unrealistic, as military forces and doctrines are more complicated than this. This, within its limits, its attempted to be displayed in this mod.
-Unfair, as players will almost never get a chance to play as they want, reducing the amount of effort they put in and the fun they get out.

-Usually when you die in the military, you are replaced, as opposed to holding your rank and being born again. Commanders generally shouldnt be fighting. A commander not commanding is fighting. If he is fighting for his life, he shouldn't be commanding anyhow.

-Squad system cannot be changed, due to the way the engine works (we call this Hard-codded.



Quote:
Originally Posted by Engineer981 View Post
B) Why can't I talk to the people on VOIP who happen to not to be in my squad? Is there any way you can add 2 channels, one for just the squad, and one for the team as a whole? They have that in Red Orchestra where they have a voice thing for people just in the same vehicle.
-VOIP is hard codded

Quote:
Originally Posted by Engineer981 View Post
C) Apply everyone to drive the supply truck, not just engineers and squad leaders. I bet I could hop in one right now and quickly figure out how to drive it.
-This system attempts to ensure that only squads or engineers (with the intent to build from the truck) can drive the CO truck, meaning lone wolves cannot run off with it and his sniper rifle, leaving 7 people stranded at main base.


Quote:
Originally Posted by Engineer981 View Post
D) Reduce the waiting time for vehicles to respawn. I can see like some where between 5 and 10 minutes. But 15 or 20 minutes seems to be overkill.
-Larger distances requires more time. It'd be even MORE frustrating to have destroyed a tank with a rocket launcher, get a little way, then have it spawn again and work you over. This way, victories are more successful and losses are harsher, much like a combat experience.



...mongol...

[R-MOD]Mongolian_dude is offline Reply With Quote
Old 02-20-2008, 09:40 PM   #9
PR Lead Tournament Admin
Supporting Member
Gameserver Administrator

[R-DEV]GrayeKnight's Avatar
Send a message via MSN to [R-DEV]GrayeKnight
Quote:
Originally Posted by Engineer981 View Post
But, I have a problem with the current way the command structure is set it, its both inefficient and unrealistic. So me and my clan leader were playing the other day. For some reason we couldn't even get into the same "squad" and when we jumped into the same tank, well we died. We couldn't even create our own. It got extremely frustrating for the both of us and apparently of another clan member when he played
Like a few other people have said, sounds like either the squad bug or possibly too many squads?


Quote:
A) Scrap the BF2 command system. Either set it up in squads and fire teams as in real life, or just have a list of classes like this:
Thats hardcoded, and can't be changed by PR DEV's.

Quote:
This way people will be assigned a class and they'll be in that the whole game. Another thing that frustrated us is the fact we had to reapply every time we died. In my opinion, this doesn't make anything realistic. When you join the military, you get assigned a MOS and you stick with it, the commander doesn't change you.
Although this is a realism mod, absolute realism cannot be obtained. Gameplay sometimes takes priority over realism. The kit request system works well for both aspects.
Quote:

B) Why can't I talk to the people on VOIP who happen to not to be in my squad? Is there any way you can add 2 channels, one for just the squad, and one for the team as a whole? They have that in Red Orchestra where they have a voice thing for people just in the same vehicle.
Hardcoded. (you'll get to love that word... you hear it a lot relating to BF2 )

Quote:
C) Apply everyone to drive the supply truck, not just engineers and squad leaders. I bet I could hop in one right now and quickly figure out how to drive it.
Another case of gameplay over realism. Theres already enough trucks, they should be driven by people (engys or SL's) who want to use it for a tactical purpose, to support the team. Not just one person riding it up, getting it blown and wasting a valuable asset. Not to say that it doesn't still happen, but its an attempt to reduce it.

Quote:
D) Reduce the waiting time for vehicles to respawn. I can see like some where between 5 and 10 minutes. But 15 or 20 minutes seems to be overkill.
Vehicles (heavy ones) are on long respawns to encourage teamwork with them and to discourage the solo tanker, etc.


Quote:
I am new to this game and do not fully understand it yet. But I wanted to point out some of my suggestions that I feel would make it a better game.

Well, welcome to the mod! I hope this post helped. Feel free to ask anytime if you have a question. (but search first!)



GrayeKnight




EDIT: Mongol beat me to it, so i guess you can compare our views on it, lol


[R-DEV]GrayeKnight is offline Reply With Quote
Old 02-20-2008, 09:59 PM   #10

Expendable Grunt's Avatar
Send a message via ICQ to Expendable Grunt Send a message via AIM to Expendable Grunt Send a message via MSN to Expendable Grunt Send a message via Yahoo to Expendable Grunt
Welcome.

To answer everything: No.



-Warning issued for: useless/unhelpful post content.

[DM]Cheomesh -- Clan Leader.
I should have 200 posts more than it shows...
Slayer of 2 spam bots!
Aw dude 4 str 4 stam leather belt? AHHHHHHHHHHHHH!
Expendable Grunt is offline
Last edited by [R-DEV]Masaq; 02-21-2008 at 11:43 AM.
Reply With Quote
Sponsored Links
Reply


Bookmarks

Tags
game, great, suggestions
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 08:36 AM.


Powered by: vBulletin. ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2008, Project Reality.