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Old 11-14-2007, 09:52 PM   #1

Oldirti's Avatar
Less ammo

Really simple suggestion, make it so you don't have nearly as much ammo in conventional armies. Make it more like the militia/insurgency.

I did have an idea that i knew wouldn't work:
Make it so you spawn in with the amount of clips that you had when you died.
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Old 11-14-2007, 10:06 PM   #2

[T]Terranova7's Avatar
I'd actually like to see less ammunition given to the classes as well. I know it's not realistic, but I believe it would provide for some better gameplay. I mean how often does a player actually need ammunition for their assault rifle? Most of the time ammo bags, jeeps, APCs, supply drops, bunkers, firebases etc. are only used to reload rockets, grenades, missiles and other explosive projectiles and devices.

What I'd like to see is the Rifleman & Officer classes given 4+1 magazines (with 1 being already in the weapon). Medic & Engineer given 2+1. And most other limited classes around 3+1 on their primary weapons. Rifleman & Support classes wouldn't be dramatically effected as they already have ammo bags in their inventory. However players playing support roles would be very dependent on supplies. It would help make these players focus more on their support roles than serving as frontline infantry, and the idea overall would help decrease the amount of random firing where people seem to waste ammo for no apparent reason. Also encourages a more conservative play style, and finally we might actually see players requesting supply drops for ammunition and not just for getting a Heavy AT or Officer's Kit.

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Old 11-14-2007, 10:11 PM   #3

CDN-SMOKEJUMPER's Avatar
I use up all my rifle ammo all the time. Let's think about how much ammo I used to carry and the fact that a lot of soldeirs overload themselves with extra's.

My old webbing had 4 slots for a magazine to go into and that is just 2 pouches. A lot of guys have 3 or 4 pouches on the web belt depending on what else they had to carry. Plus there will be more elsewhere.

Now with the new chest webbing I think they have even more spots to tuck ammo.

I say leave it as is and if you die less often you will find you go through all your ammo all the time. If you're not, shoot more. I often shoot at areas just to make them pick a predictable direction and run around to intercept them. Sort of like throwing smoke into an area you have no intension of running through.
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Old 11-14-2007, 10:36 PM   #4

H3eadshot's Avatar
Thats because in RL they have to lay down covering fire or fire on suspected enemy positions not just fire when you have someone in your sights like in game. Keep all the ammo it doesn't do any harm.

"So tell me just how come were the Taliban
Sat burning incense in Texas
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Sittin’ on six billion oil drums
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Pushed into the war zones."
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Old 11-14-2007, 10:46 PM   #5

CDN-SMOKEJUMPER's Avatar
I blow through all my ammo as I lay down fire and shoot at suspected areas like you said. Besides which it can't hurt and I've gotten more than a few lucky kills this way.
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Old 11-14-2007, 11:13 PM   #6
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my apologies, but if i know that im going into an area where i will see combat, im not just taking a 5 mags and a damn shovel.




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Old 11-14-2007, 11:41 PM   #7

AxlOz's Avatar
My first post on the official PR forums, love your work guys!

[/on topic]

From my experience in the australian army, we had 2 steyr pouches that held 3x30round mags each, so 6 rifle mags, then we had 2 minimi puches that held 100 rounds each (iirc - might have been 200 now that i think about it) - we'd ditch these coz i was in armoured... Then you could also have some chest webbing that you could rig a few more steyr/m4 mags to if you wanted, or pistol mags if that was ur thing.

The best thing here though, and it would be cool if PR could somehow finagle this, is that our MGs and rifles used the same ammo, so we could share it around if someone was running low. It'd be cool if we could drop a full rifle mag in game for the bloke next to us who's just ran out.
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Old 11-14-2007, 11:55 PM   #8

[=TC=]nuetron's Avatar
Quote:
Originally Posted by AxlOz View Post
My first post on the official PR forums, love your work guys!

[/on topic]

From my experience in the australian army, we had 2 steyr pouches that held 3x30round mags each, so 6 rifle mags, then we had 2 minimi puches that held 100 rounds each (iirc - might have been 200 now that i think about it) - we'd ditch these coz i was in armoured... Then you could also have some chest webbing that you could rig a few more steyr/m4 mags to if you wanted, or pistol mags if that was ur thing.

The best thing here though, and it would be cool if PR could somehow finagle this, is that our MGs and rifles used the same ammo, so we could share it around if someone was running low. It'd be cool if we could drop a full rifle mag in game for the bloke next to us who's just ran out.
well, happybe-lated vets day(even though you didnt serve in the US armed forces, still)
I believe they should revive the vanilla "armor/no armor" when you spawn,instead or armor, ammo! such as:
if you sellect ammo(on a scale of how much you want in a class) then you have less stamina, the more ammo you choose, the less you have, etc.
but if you choose NO extra ammo, you have the norm ammount of stamina

(imagine scales)
AMMO:
_0_0_0_0_0____

Stamina:
_0_0__________

you catch my drift? they more/less you have, the less/more sprinting distance you have

"There is no such thing as WAR-FAIR" -me
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Old 11-15-2007, 01:22 AM   #9

zardez's Avatar
Quote:
Originally Posted by [=TC=]nuetron View Post
well, happybe-lated vets day(even though you didnt serve in the US armed forces, still)
I believe they should revive the vanilla "armor/no armor" when you spawn,instead or armor, ammo! such as:
if you sellect ammo(on a scale of how much you want in a class) then you have less stamina, the more ammo you choose, the less you have, etc.
but if you choose NO extra ammo, you have the norm ammount of stamina

(imagine scales)
AMMO:
_0_0_0_0_0____

Stamina:
_0_0__________

you catch my drift? they more/less you have, the less/more sprinting distance you have
hmmm i disagree, how much does one clip weigh? i dont think one clip would make a difference really, and im not some fantastic runner but really one clip? cant imagine in weighing much, then again I've never held one, but seriously, what are they like 500 grams?

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Old 11-15-2007, 01:27 AM   #10

pasfreak's Avatar
maybe we should be able to choose heavy/light equipment, like in 2142....dunno if its possible...could it use the unlock system?

*PAS*
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