Go Back   Project Reality Forums > Project Reality Mod Forums > PR Suggestions
PR Suggestions : Suggestions from our community members.

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us


Reply
 
LinkBack Thread Tools Display Modes
Old 11-11-2007, 02:14 PM   #1
Banned

mrmong's Avatar
vehicle gunners not scary enough?

Vehicle gunners in PR dont really last that long as there always picked off without fail, partly becasue the gunner's head is poking out the top of the gun asking to be blasted off, when you press the C button behind a 50 cal your character model should duck behind the bullet shield and not be so easily killed. I think this is sort of important as heavy guns and jeeps should be dangerous and not an easy target, if you hear a vehicle gun you always see soldiers rushing towards them to get an easy kill, Light AT should be the primary concern for vehicles not rifle bullets.
mrmong is offline Reply With Quote
Old 11-11-2007, 02:39 PM   #2

Deadfast's Avatar
The main problem with PR's vehicles is, that they're from vBF2. And since everything in vBF2 is so 1337, there comes your problem. No at least half-sensible man would be driving around battlefield with exposed rear...



Turn 360 degrees and walk away is what you should do tbh.
- [R-CON]Desertfox
Deadfast is offline Reply With Quote
Old 11-11-2007, 03:27 PM   #3
PR Beta Testing Team Member

mammikoura's Avatar
I agree. There are a lot of times when I prefer to take cover behind a jeep (and shoot from there) instead of jumping on the MG. Some kind of cover for the gunner would help. Also anything that would increase the effectiveness of suppressive fire would be usefull.
mammikoura is offline Reply With Quote
Old 11-11-2007, 03:34 PM   #4

arjan's Avatar
we need the humvee from the polish project ,, that an ''closed'' humvee and an armored 1



Ingame name: Cpl Behr[13thMEU]
\/\/THE NEXT POST IS A COMPLETE LIE\/\/
arjan is online now Reply With Quote
Old 11-11-2007, 03:38 PM   #5

$kelet0r's Avatar
The best example would be the British landrover - it's actually represented fine. The problems are that the viewdistance and lack of optics on the modelled 50 cal means that the weapon is never acting at its optimal range (600m+) where it simply outranges assault rifles. That and the fact that for people with high fps and the non-existance of any form of rifle sway, it's all too easy to pixel shoot a target's head at any distance.
$kelet0r is offline Reply With Quote
Sponsored Links
Old 11-11-2007, 03:41 PM   #6
Forum Moderator

[R-MOD]Bob_Marley's Avatar
Jack-in-the-box rifleman > anything that isn't entirely covered.

IIRC there should be added deviation and longer settle times for ARs in 0.7 and beyond, so that'll help alieveate this problem.

The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.

El_Vikingo: Bob_Marley, the level 70 pimp, will satisfy your needs.
Many thanks to the Forum's no.1 hottie for the sig pretties.
[R-MOD]Bob_Marley is offline Reply With Quote
Old 11-11-2007, 03:59 PM   #7

$kelet0r's Avatar
just as long as there is some visual cue or meter to indicate 'sway'
was it 0.4 where you that settling period for some weapons, but there was no way of telling how accurate you would be until you pulled the trigger?
so frustrating
$kelet0r is offline Reply With Quote
Old 11-11-2007, 04:23 PM   #8

[T]BludShoT's Avatar
If you're facing a humvee 50 gunner head on it IS scary. But yeah, on any angle other than that he is easy to pick off.



[T]BludShoT | Project Reality League Admin | Leader of Team Terror: World Task Force
[T]BludShoT is offline Reply With Quote
Old 11-11-2007, 07:22 PM   #9

zardez's Avatar
its because the jeeps in PR always end up surrounded because they just drive straight in, if they only had enemies infront of them the jeep can lay down suppressive fire long enough for the infantry to gain a better position, no one is gonna stick their head up to take down a jeep if he is spraying a million bullets at the wall your ducking behind

zardez is offline Reply With Quote
Old 11-11-2007, 07:48 PM   #10

1rankman's Avatar
or drive your mates around as the jump out you stay on the gun defending there 6 or swing around and give them covering fire. the problem is no one really uses them in a squad based environment
1rankman is offline Reply With Quote
Sponsored Links
Reply


Bookmarks

Tags
gunners, scary, vehicle
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 11:23 AM.


Powered by: vBulletin. ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2008, Project Reality.