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Old 05-26-2008, 09:44 PM   #111

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Re: Tanks vs. Helicopters

Lower the turning/movement speed of the turrent might work. This would mean that the apache would have to hover infront of the tank for too long without noticing/avoiding the tank and by such deserve what it got.

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Old 05-26-2008, 09:53 PM   #112
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Re: Tanks vs. Helicopters

Quote:
Originally Posted by NickO View Post
Lower the turning/movement speed of the turrent might work. This would mean that the apache would have to hover infront of the tank for too long without noticing/avoiding the tank and by such deserve what it got.
The turret rates of traverse we have now are authentic.
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Old 05-27-2008, 09:42 AM   #113
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Re: Tanks vs. Helicopters

Has a cap been put on them then? I seem to remember there being problem with simply increasing sensitivities, to override certain values for turn rates and such.


I'm a PC! And I use a badly written Microsoft operating system like the vast majority of PC users thus discrediting your individuality based retaliation to Apple marketing.
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