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Old 10-07-2007, 09:48 PM   #1
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RCMoonPie's Avatar
Grass....

Grass elements are great up close....

But do not hide you at all at distance.

Why is this?

Can it be fixed?
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Old 10-07-2007, 09:54 PM   #2

[T]MLPatriot's Avatar
^ i second that
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Old 10-07-2007, 10:14 PM   #3

pasfreak's Avatar
yeah...im sure there is a way to make grass render at long ranges.
even ea/dice could have figured this one out. they just didn't want to tho because it was all just 24/7 karkand fever with 50m draw distances.

*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
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Old 10-07-2007, 10:53 PM   #4

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The auto grass dose not render at range, and in order to replace it you need to manually paint the new grass in. time consuming.

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[R-DEV]RikiRude: Hehe I think Teek is on the money

[TT]engineer: Wow, camo that doesn't look like the designers took a dump on a piece of canvas and shouted "BRILLIANT!".
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Old 10-07-2007, 11:13 PM   #5

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Doesn't it also lag?

(o,o)
|)__)

-"-"-

O RLY?
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Old 10-07-2007, 11:47 PM   #6

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the grass has done that since BFV (not sure bout bf42) its always just shown up up close and never really at a distance. It is very time consuming to add each thing of grass and yes it does cause lag (at least in bfv, I know this because i mapped for bfv so im not sure if it is this way exactly for bf2)

SGT.JOKER>FTW<(F#ck The World) In Game
People who take the SRAW or other H-AT weapons on insurgency are over compensating for somthing.
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Old 10-07-2007, 11:58 PM   #7
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Its been talked about endlessly before. Use the search function please. Locking.

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